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From 82fd5de3ae5e242730fdaf8044f17227337d881c Mon Sep 17 00:00:00 2001
From: Kai Koehne <kai.koehne@digia.com>
Date: Wed, 10 Jul 2013 14:00:13 +0200
Subject: [PATCH] Fix compilation of libGLESv2 with older MinGW-w64 headers

Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64
svn commit 5567 (like MinGW-builds gcc 4.7.2-rev8, the toolchain
we officially support).

Commit 5567 added the D3DCOMPILER_DLL define to d3dcompiler.h, but with
a trailing semicolon that has then fixed in commit 5783. Any toolchain
that ships MinGW-w64 headers from a version in between (like
MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken.

Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925
---
 .../angle/src/libGLESv2/renderer/Renderer.cpp         | 19 +++++++++++++++++++
 1 file changed, 19 insertions(+)

diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
index 41cdb8b..218356c 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
@@ -22,6 +22,25 @@
 #define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL3
 #endif
 
+#ifdef __MINGW32__
+
+#ifndef D3DCOMPILER_DLL
+
+//Add define + typedefs for older MinGW-w64 headers (pre 5783)
+
+#define D3DCOMPILER_DLL L"d3dcompiler_43.dll"
+
+HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
+        const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
+        const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
+typedef HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename,
+        const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
+        const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
+
+#endif // D3DCOMPILER_DLL
+
+#endif // __MINGW32__
+
 namespace rx
 {
 
-- 
1.8.3.msysgit.0