summaryrefslogtreecommitdiffstats
path: root/src/angle/patches/0016-ANGLE-Fix-compilation-with-MinGW-D3D11.patch
blob: e3df95d8bf73bbc13aa4f1cfd24bddeaa91d5db6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
From 43c8ceb17ccd6d5ae13a07c6d01b45eb40983917 Mon Sep 17 00:00:00 2001
From: Andrew Knight <andrew.knight@theqtcompany.com>
Date: Tue, 11 Nov 2014 14:36:43 +0200
Subject: [PATCH 16/16] ANGLE: Fix compilation with MinGW + D3D11

Provide workarounds for things GCC doesn't like, and define a few
missing definitions not found in the MinGW headers.

Change-Id: I254c208209c0071fae5efb6727f2b3cfd5542da6
---
 src/3rdparty/angle/src/common/platform.h           | 73 ++++++++++++++++++++++
 .../src/libGLESv2/renderer/d3d/HLSLCompiler.cpp    |  6 ++
 .../libGLESv2/renderer/d3d/d3d11/Renderer11.cpp    |  2 +-
 .../renderer/d3d/d3d11/renderer11_utils.cpp        |  2 +-
 .../src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp  |  4 +-
 5 files changed, 83 insertions(+), 4 deletions(-)

diff --git a/src/3rdparty/angle/src/common/platform.h b/src/3rdparty/angle/src/common/platform.h
index 972eee2..0001e71 100644
--- a/src/3rdparty/angle/src/common/platform.h
+++ b/src/3rdparty/angle/src/common/platform.h
@@ -81,6 +81,79 @@
 #       endif
 #   endif
 
+#  if defined(__MINGW32__) // Missing defines on MinGW
+typedef enum D3D11_MAP_FLAG
+{
+    D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000L
+} D3D11_MAP_FLAG;
+typedef struct D3D11_QUERY_DATA_SO_STATISTICS
+{
+    UINT64 NumPrimitivesWritten;
+    UINT64 PrimitivesStorageNeeded;
+} D3D11_QUERY_DATA_SO_STATISTICS;
+typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE)(
+        IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, CONST D3D_FEATURE_LEVEL *,
+        UINT FeatureLevels, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
+#define D3D11_MESSAGE_CATEGORY UINT
+#define D3D11_MESSAGE_SEVERITY UINT
+#define D3D11_MESSAGE_ID UINT
+struct D3D11_MESSAGE;
+typedef struct D3D11_INFO_QUEUE_FILTER_DESC
+{
+    UINT NumCategories;
+    D3D11_MESSAGE_CATEGORY *pCategoryList;
+    UINT NumSeverities;
+    D3D11_MESSAGE_SEVERITY *pSeverityList;
+    UINT NumIDs;
+    D3D11_MESSAGE_ID *pIDList;
+} D3D11_INFO_QUEUE_FILTER_DESC;
+typedef struct D3D11_INFO_QUEUE_FILTER
+{
+    D3D11_INFO_QUEUE_FILTER_DESC AllowList;
+    D3D11_INFO_QUEUE_FILTER_DESC DenyList;
+} D3D11_INFO_QUEUE_FILTER;
+static const IID IID_ID3D11InfoQueue = { 0x6543dbb6, 0x1b48, 0x42f5, 0xab, 0x82, 0xe9, 0x7e, 0xc7, 0x43, 0x26, 0xf6 };
+MIDL_INTERFACE("6543dbb6-1b48-42f5-ab82-e97ec74326f6") ID3D11InfoQueue : public IUnknown
+{
+public:
+    virtual HRESULT __stdcall SetMessageCountLimit(UINT64) = 0;
+    virtual void __stdcall ClearStoredMessages() = 0;
+    virtual HRESULT __stdcall GetMessage(UINT64, D3D11_MESSAGE *, SIZE_T *) = 0;
+    virtual UINT64 __stdcall GetNumMessagesAllowedByStorageFilter() = 0;
+    virtual UINT64 __stdcall GetNumMessagesDeniedByStorageFilter() = 0;
+    virtual UINT64 __stdcall GetNumStoredMessages() = 0;
+    virtual UINT64 __stdcall GetNumStoredMessagesAllowedByRetrievalFilter() = 0;
+    virtual UINT64 __stdcall GetNumMessagesDiscardedByMessageCountLimit() = 0;
+    virtual UINT64 __stdcall GetMessageCountLimit() = 0;
+    virtual HRESULT __stdcall AddStorageFilterEntries(D3D11_INFO_QUEUE_FILTER *) = 0;
+    virtual HRESULT __stdcall GetStorageFilter(D3D11_INFO_QUEUE_FILTER *, SIZE_T *) = 0;
+    virtual void __stdcall ClearStorageFilter() = 0;
+    virtual HRESULT __stdcall PushEmptyStorageFilter() = 0;
+    virtual HRESULT __stdcall PushCopyOfStorageFilter() = 0;
+    virtual HRESULT __stdcall PushStorageFilter(D3D11_INFO_QUEUE_FILTER *) = 0;
+    virtual void __stdcall PopStorageFilter() = 0;
+    virtual UINT __stdcall GetStorageFilterStackSize() = 0;
+    virtual HRESULT __stdcall AddRetrievalFilterEntries(D3D11_INFO_QUEUE_FILTER *) = 0;
+    virtual HRESULT __stdcall GetRetrievalFilter(D3D11_INFO_QUEUE_FILTER *, SIZE_T *) = 0;
+    virtual void __stdcall ClearRetrievalFilter() = 0;
+    virtual HRESULT __stdcall PushEmptyRetrievalFilter() = 0;
+    virtual HRESULT __stdcall PushCopyOfRetrievalFilter() = 0;
+    virtual HRESULT __stdcall PushRetrievalFilter(D3D11_INFO_QUEUE_FILTER *) = 0;
+    virtual void __stdcall PopRetrievalFilter() = 0;
+    virtual UINT __stdcall GetRetrievalFilterStackSize() = 0;
+    virtual HRESULT __stdcall AddMessage(D3D11_MESSAGE_CATEGORY, D3D11_MESSAGE_SEVERITY, D3D11_MESSAGE_ID, LPCSTR) = 0;
+    virtual HRESULT __stdcall AddApplicationMessage(D3D11_MESSAGE_SEVERITY, LPCSTR) = 0;
+    virtual HRESULT __stdcall SetBreakOnCategory(D3D11_MESSAGE_CATEGORY, BOOL) = 0;
+    virtual HRESULT __stdcall SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY, BOOL) = 0;
+    virtual HRESULT __stdcall SetBreakOnID(D3D11_MESSAGE_ID, BOOL) = 0;
+    virtual BOOL __stdcall GetBreakOnCategory(D3D11_MESSAGE_CATEGORY) = 0;
+    virtual BOOL __stdcall GetBreakOnSeverity(D3D11_MESSAGE_SEVERITY) = 0;
+    virtual BOOL __stdcall GetBreakOnID(D3D11_MESSAGE_ID) = 0;
+    virtual void __stdcall SetMuteDebugOutput(BOOL) = 0;
+    virtual BOOL __stdcall GetMuteDebugOutput() = 0;
+};
+#endif // __MINGW32__
+
 #   undef near
 #   undef far
 #endif
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
index 9d003b4..776d92b 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
@@ -14,6 +14,12 @@
 #ifndef QT_D3DCOMPILER_DLL
 #define QT_D3DCOMPILER_DLL D3DCOMPILER_DLL
 #endif
+#ifndef D3DCOMPILE_RESERVED16
+#define D3DCOMPILE_RESERVED16 (1 << 16)
+#endif
+#ifndef D3DCOMPILE_RESERVED17
+#define D3DCOMPILE_RESERVED17 (1 << 17)
+#endif
 
 // Definitions local to the translation unit
 namespace
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp
index a28fd78..e6d7f30 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Renderer11.cpp
@@ -333,7 +333,7 @@ EGLint Renderer11::initialize()
     // Disable some spurious D3D11 debug warnings to prevent them from flooding the output log
 #if defined(ANGLE_SUPPRESS_D3D11_HAZARD_WARNINGS) && defined(_DEBUG)
     ID3D11InfoQueue *infoQueue;
-    result = mDevice->QueryInterface(__uuidof(ID3D11InfoQueue),  (void **)&infoQueue);
+    result = mDevice->QueryInterface(IID_ID3D11InfoQueue, (void **)&infoQueue);
 
     if (SUCCEEDED(result))
     {
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/renderer11_utils.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/renderer11_utils.cpp
index 5831c57..121aa3b 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/renderer11_utils.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/renderer11_utils.cpp
@@ -1196,7 +1196,7 @@ void SetPositionLayerTexCoord3DVertex(PositionLayerTexCoord3DVertex* vertex, flo
 
 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name)
 {
-#if defined(_DEBUG)
+#if defined(_DEBUG) && !defined(__MINGW32__)
     return resource->SetPrivateData(WKPDID_D3DDebugObjectName, strlen(name), name);
 #else
     return S_OK;
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp
index 4c552b2..601cd24 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp
@@ -200,7 +200,7 @@ EGLint Renderer9::initialize()
     if (ANGLE_D3D9EX == ANGLE_ENABLED && Direct3DCreate9ExPtr && SUCCEEDED(Direct3DCreate9ExPtr(D3D_SDK_VERSION, &mD3d9Ex)))
     {
         ASSERT(mD3d9Ex);
-        mD3d9Ex->QueryInterface(__uuidof(IDirect3D9), reinterpret_cast<void**>(&mD3d9));
+        mD3d9Ex->QueryInterface(IID_IDirect3D9, reinterpret_cast<void**>(&mD3d9));
         ASSERT(mD3d9);
     }
     else
@@ -324,7 +324,7 @@ EGLint Renderer9::initialize()
 
     if (mD3d9Ex)
     {
-        result = mDevice->QueryInterface(__uuidof(IDirect3DDevice9Ex), (void**)&mDeviceEx);
+        result = mDevice->QueryInterface(IID_IDirect3DDevice9Ex, (void**)&mDeviceEx);
         ASSERT(SUCCEEDED(result));
     }
 
-- 
1.9.4.msysgit.1