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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\page timers.html
\title Timers
\brief How to use Qt timers in your application.
\ingroup how-to
QObject, the base class of all Qt objects, provides the basic
timer support in Qt. With QObject::startTimer(), you start a
timer with an interval in milliseconds as argument. The function
returns a unique integral timer ID. The timer will then fire at
regular intervals until you explicitly call QObject::killTimer()
with that timer ID.
For this mechanism to work, the application must run in an event
loop. You cat start an event loop with QApplication::exec(). When a
timer fires, the application sends a QTimerEvent, and the flow of
control leaves the event loop until the timer event is processed.
This implies that a timer cannot fire while your application is
busy doing something else. In other words: the accuracy of timers
depends on the granularity of your application.
In multithreaded applications, you can use the timer mechanism in
any thread that has an event loop. To start an event loop from a
non-GUI thread, use QThread::exec(). Qt uses the object's
\l{QObject::thread()}{thread affinity} to determine which thread
will deliver the QTimerEvent. Because of this, you must start and
stop all timers in the object's thread; it is not possible to
start timers for objects in another thread.
The main API for the timer functionality was \l QTimer. QTimer stores
the interval in a signed integer, which limits the maximum interval it
supports to the number of milliseconds that can fit in a signed integer
(in practice, this is a period of around 24 days).
Qt 6.8 introduced the \l QChronoTimer class to replace QTimer. QChronoTimer
stores the interval as \c std::chrono::nanoseconds, which means that
the maximum interval it supports is around 292 years. This mitigates
the chances of integer overflow that QTimer had if the interval was more
than \c{std::numeric_limits<int>::max()}.
The accuracy of the timers depends on the underlying operating system.
Windows 2000 has 15ms accuracy; other systems that we have tested can
handle 1ms intervals.
QChronoTimer provides regular timers that emit a signal when the timer
fires, and inherits from QObject so that it fits well into the ownership
structure of most Qt programs. The normal way of using it is like this:
\snippet timers/timers.cpp timer-interval-in-ctor
\snippet timers/timers.cpp timer-setinterval
The QChronoTimer object is made into a child of the \c this object so
that, when \c this is destroyed, the timer is destroyed too. Next, the
\l{QChronoTimer::}{timeout()} signal is connected to the slot that will
do the work, the timer interval can be either passed to the constructor,
or set later on with setInterval().
QChronoTimer also provides static functions for single-shot timers.
For example:
\snippet timers/timers.cpp qchronotimer-singleshot
200ms after this line of code is executed, the \c updateCaption() slot
will be called.
For QChronoTimer to work, you must have an event loop in your application;
that is, you must call QCoreApplication::exec() somewhere. Timer events
will be delivered only while the event loop is running.
In multithreaded applications, you can use QChronoTimer in any thread
that has an event loop. To start an event loop from a non-GUI thread, use
QThread::exec(). Qt uses the timer's \l{QObject::thread()}{thread affinity}
to determine which thread will emit the \l{QChronoTimer::}{timeout()}
signal. Because of this, you must start and stop the timer in its thread;
it is not possible to start a timer from another thread.
The \l{widgets/analogclock}{Analog Clock} example shows how to
use QChronoTimer to redraw a widget at regular intervals. From
\c{AnalogClock}'s implementation:
\snippet timers/analogclock.cpp analogclock-qchronotimer
Every second, QChronoTimer will call the QWidget::update() slot to
refresh the clock's display.
If you already have a QObject subclass and want an easy
optimization, you can use QBasicTimer instead of QTimer. With
QBasicTimer, you must reimplement
\l{QObject::timerEvent()}{timerEvent()} in your QObject subclass
and handle the timeout there.
*/
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