blob: d3dff226d9252fe522c9a5c479d26698005421d1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qsystemlibrary_p.h"
#include <QtCore/qvarlengtharray.h>
#include <QtCore/qstringlist.h>
#include <QtCore/qfileinfo.h>
/*!
\internal
\class QSystemLibrary
\inmodule QtCore
The purpose of this class is to load only libraries that are located in
well-known and trusted locations on the filesystem. It does not suffer from
the security problem that QLibrary has, therefore it will never search in
the current directory.
The search order is the same as the order in DLL Safe search mode Windows,
except that we don't search:
* The current directory
* The 16-bit system directory. (normally \c{c:\windows\system})
* The Windows directory. (normally \c{c:\windows})
This means that the effective search order is:
1. Application path.
2. System libraries path.
3. Trying all paths inside the PATH environment variable.
Note, when onlySystemDirectory is true it will skip 1) and 3).
DLL Safe search mode is documented in the "Dynamic-Link Library Search
Order" document on MSDN.
*/
QT_BEGIN_NAMESPACE
using namespace Qt::StringLiterals;
#if !defined(QT_BOOTSTRAPPED)
extern QString qAppFileName();
#endif
static QString qSystemDirectory()
{
static const QString result = []() -> QString {
QVarLengthArray<wchar_t, MAX_PATH> fullPath = {};
UINT retLen = ::GetSystemDirectoryW(fullPath.data(), MAX_PATH);
if (retLen > MAX_PATH) {
fullPath.resize(retLen);
retLen = ::GetSystemDirectoryW(fullPath.data(), retLen);
}
// in some rare cases retLen might be 0
return QString::fromWCharArray(fullPath.constData(), int(retLen));
}();
return result;
}
HINSTANCE QSystemLibrary::load(const wchar_t *libraryName, bool onlySystemDirectory /* = true */)
{
if (onlySystemDirectory)
return ::LoadLibraryExW(libraryName, nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32);
QStringList searchOrder;
#if !defined(QT_BOOTSTRAPPED)
searchOrder << QFileInfo(qAppFileName()).path();
#endif
searchOrder << qSystemDirectory();
const QString PATH(QLatin1StringView(qgetenv("PATH")));
searchOrder << PATH.split(u';', Qt::SkipEmptyParts);
const QString fileName = QString::fromWCharArray(libraryName);
// Start looking in the order specified
for (int i = 0; i < searchOrder.count(); ++i) {
QString fullPathAttempt = searchOrder.at(i);
if (!fullPathAttempt.endsWith(u'\\')) {
fullPathAttempt.append(u'\\');
}
fullPathAttempt.append(fileName);
HINSTANCE inst = ::LoadLibrary(reinterpret_cast<const wchar_t *>(fullPathAttempt.utf16()));
if (inst != nullptr)
return inst;
}
return nullptr;
}
QT_END_NAMESPACE
|