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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qplatformsurface.h"
#ifndef QT_NO_DEBUG_STREAM
#include <QtCore/qdebug.h>
#include <QtGui/qwindow.h>
#endif
QT_BEGIN_NAMESPACE
/*!
\class QPlatformSurface
\since 5.0
\internal
\preliminary
\ingroup qpa
\brief The QPlatformSurface class provides an abstraction for a surface.
*/
QPlatformSurface::~QPlatformSurface()
{
}
QSurface *QPlatformSurface::surface() const
{
return m_surface;
}
QPlatformSurface::QPlatformSurface(QSurface *surface) : m_surface(surface)
{
}
bool QPlatformSurface::isRasterSurface(QSurface *surface)
{
switch (surface->surfaceType()) {
case QSurface::RasterSurface:
case QSurface::RasterGLSurface:
return true;
default:
return false;
};
}
#ifndef QT_NO_DEBUG_STREAM
Q_GUI_EXPORT QDebug operator<<(QDebug debug, const QPlatformSurface *surface)
{
QDebugStateSaver saver(debug);
debug.nospace();
debug << "QPlatformSurface(" << (const void *)surface;
if (surface) {
QSurface *s = surface->surface();
auto surfaceClass = s->surfaceClass();
debug << ", class=" << surfaceClass;
debug << ", type=" << s->surfaceType();
if (surfaceClass == QSurface::Window)
debug << ", window=" << static_cast<QWindow *>(s);
else
debug << ", surface=" << s;
}
debug << ')';
return debug;
}
#endif // !QT_NO_DEBUG_STREAM
QT_END_NAMESPACE
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