summaryrefslogtreecommitdiffstats
path: root/src/gui/kernel/qplatformwindowformat_qpa.cpp
blob: 482ae68a2b87769f0c19ed6c5db0a743b45af3f5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qplatformwindowformat_qpa.h"

#include <QtCore/QDebug>

Q_GLOBAL_STATIC(QPlatformWindowFormat, q_platformwindow_default_format);

class QPlatformWindowFormatPrivate
{
public:
    QPlatformWindowFormatPrivate()
        : ref(1)
        , opts(QPlatformWindowFormat::DoubleBuffer | QPlatformWindowFormat::DepthBuffer
             | QPlatformWindowFormat::Rgba | QPlatformWindowFormat::DirectRendering
             | QPlatformWindowFormat::StencilBuffer | QPlatformWindowFormat::DeprecatedFunctions
             | QPlatformWindowFormat::HasWindowSurface)
        , depthSize(-1)
        , accumSize(-1)
        , stencilSize(-1)
        , redSize(-1)
        , greenSize(-1)
        , blueSize(-1)
        , alphaSize(-1)
        , numSamples(-1)
        , swapInterval(-1)
        , windowApi(QPlatformWindowFormat::Raster)
        , sharedContext(0)
    {
    }

    QPlatformWindowFormatPrivate(const QPlatformWindowFormatPrivate *other)
        : ref(1),
          opts(other->opts),
          depthSize(other->depthSize),
          accumSize(other->accumSize),
          stencilSize(other->stencilSize),
          redSize(other->redSize),
          greenSize(other->greenSize),
          blueSize(other->blueSize),
          alphaSize(other->alphaSize),
          numSamples(other->numSamples),
          swapInterval(other->swapInterval),
          windowApi(other->windowApi),
          sharedContext(other->sharedContext)
    {
    }
    QAtomicInt ref;
    QPlatformWindowFormat::FormatOptions opts;
    int depthSize;
    int accumSize;
    int stencilSize;
    int redSize;
    int greenSize;
    int blueSize;
    int alphaSize;
    int numSamples;
    int swapInterval;
    QPlatformWindowFormat::WindowApi windowApi;
    QPlatformGLContext *sharedContext;
};

/*!
    \class QPlatformWindowFormat
    \brief The QPlatformWindowFormat class specifies the display format of an OpenGL
    rendering context and if possible attributes of the corresponding QPlatformWindow.

    \ingroup painting

    QWidget has a setter and getter function for QPlatformWindowFormat. These functions can be used
    by the application programmer to signal what kind of format he wants to the window and glcontext
    should have. However, it is not always possible to fulfill these requirements. The application
    programmer should therefore check the resulting QPlatformWindowFormat from QPlatformGLContext
    to see the format that was actually created.

    A display format has several characteristics:
    \list
    \i \link setDoubleBuffer() Double or single buffering.\endlink
    \i \link setDepth() Depth buffer.\endlink
    \i \link setRgba() RGBA or color index mode.\endlink
    \i \link setAlpha() Alpha channel.\endlink
    \i \link setAccum() Accumulation buffer.\endlink
    \i \link setStencil() Stencil buffer.\endlink
    \i \link setStereo() Stereo buffers.\endlink
    \i \link setDirectRendering() Direct rendering.\endlink
    \i \link setSampleBuffers() Multisample buffers.\endlink
    \endlist

    You can also specify preferred bit depths for the color buffer,
    depth buffer, alpha buffer, accumulation buffer and the stencil
    buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
    setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
    setAccumBufferSize() and setStencilBufferSize().

    Note that even if you specify that you prefer a 32 bit depth
    buffer (e.g. with setDepthBufferSize(32)), the format that is
    chosen may not have a 32 bit depth buffer, even if there is a
    format available with a 32 bit depth buffer. The main reason for
    this is how the system dependant picking algorithms work on the
    different platforms, and some format options may have higher
    precedence than others.

    You create and tell a QPlatformWindowFormat object what rendering options you
    want from an OpenGL rendering context.

    OpenGL drivers or accelerated hardware may or may not support
    advanced features such as alpha channel or stereographic viewing.
    If you request some features that the driver/hardware does not
    provide when you create a QGLWidget, you will get a rendering
    context with the nearest subset of features.

    There are different ways to define the display characteristics of
    a rendering context. One is to create a QPlatformWindowFormat and make it the
    default for the entire application:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0

    Or you can specify the desired format when creating an object of
    your QGLWidget subclass:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1

    After the widget has been created, you can find out which of the
    requested features the system was able to provide:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2

    \legalese
        OpenGL is a trademark of Silicon Graphics, Inc. in the
        United States and other countries.
    \endlegalese

    \sa QPlatformGLContext, QWidget
*/

/*!
    Constructs a QPlatformWindowFormat object with the following default settings:
    \list
    \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
    \i \link setDepth() Depth buffer:\endlink Enabled.
    \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
    \i \link setAlpha() Alpha channel:\endlink Disabled.
    \i \link setAccum() Accumulator buffer:\endlink Disabled.
    \i \link setStencil() Stencil buffer:\endlink Enabled.
    \i \link setStereo() Stereo:\endlink Disabled.
    \i \link setDirectRendering() Direct rendering:\endlink Enabled.
    \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
    \endlist
*/

QPlatformWindowFormat::QPlatformWindowFormat()
{
    d = new QPlatformWindowFormatPrivate;
}


/*!
    Creates a QPlatformWindowFormat object that is a copy of the current
    defaultFormat().

    If \a options is not 0, the default format is modified by the
    specified format options. The \a options parameter should be
    QGL::FormatOption values OR'ed together.

    This constructor makes it easy to specify a certain desired format
    in classes derived from QGLWidget, for example:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3

    Note that there are QGL::FormatOption values to turn format settings
    both on and off; e.g., QGL::DepthBuffer and QGL::NoDepthBuffer,
    QGL::DirectRendering and QGL::IndirectRendering, etc.

    \sa defaultFormat(), setOption()
*/

QPlatformWindowFormat::QPlatformWindowFormat(QPlatformWindowFormat::FormatOptions options)
{
    d = new QPlatformWindowFormatPrivate;
    QPlatformWindowFormat::FormatOptions newOpts = options;
    d->opts = defaultFormat().d->opts;
    d->opts |= (newOpts & 0xffff);
    d->opts &= ~(newOpts >> 16);
}

/*!
    \internal
*/
void QPlatformWindowFormat::detach()
{
    if (d->ref != 1) {
        QPlatformWindowFormatPrivate *newd = new QPlatformWindowFormatPrivate(d);
        if (!d->ref.deref())
            delete d;
        d = newd;
    }
}

/*!
    Constructs a copy of \a other.
*/

QPlatformWindowFormat::QPlatformWindowFormat(const QPlatformWindowFormat &other)
{
    d = other.d;
    d->ref.ref();
}

/*!
    Assigns \a other to this object.
*/

QPlatformWindowFormat &QPlatformWindowFormat::operator=(const QPlatformWindowFormat &other)
{
    if (d != other.d) {
        other.d->ref.ref();
        if (!d->ref.deref())
            delete d;
        d = other.d;
    }
    return *this;
}

/*!
    Destroys the QPlatformWindowFormat.
*/
QPlatformWindowFormat::~QPlatformWindowFormat()
{
    if (!d->ref.deref())
        delete d;
}

/*!
    \fn bool QPlatformWindowFormat::doubleBuffer() const

    Returns true if double buffering is enabled; otherwise returns
    false. Double buffering is enabled by default.

    \sa setDoubleBuffer()
*/

/*!
    If \a enable is true sets double buffering; otherwise sets single
    buffering.

    Double buffering is enabled by default.

    Double buffering is a technique where graphics are rendered on an
    off-screen buffer and not directly to the screen. When the drawing
    has been completed, the program calls a swapBuffers() function to
    exchange the screen contents with the buffer. The result is
    flicker-free drawing and often better performance.

    \sa doubleBuffer(), QGLContext::swapBuffers(),
    QGLWidget::swapBuffers()
*/

void QPlatformWindowFormat::setDoubleBuffer(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::DoubleBuffer : QPlatformWindowFormat::SingleBuffer);
}


/*!
    \fn bool QPlatformWindowFormat::depth() const

    Returns true if the depth buffer is enabled; otherwise returns
    false. The depth buffer is enabled by default.

    \sa setDepth(), setDepthBufferSize()
*/

/*!
    If \a enable is true enables the depth buffer; otherwise disables
    the depth buffer.

    The depth buffer is enabled by default.

    The purpose of a depth buffer (or Z-buffering) is to remove hidden
    surfaces. Pixels are assigned Z values based on the distance to
    the viewer. A pixel with a high Z value is closer to the viewer
    than a pixel with a low Z value. This information is used to
    decide whether to draw a pixel or not.

    \sa depth(), setDepthBufferSize()
*/

void QPlatformWindowFormat::setDepth(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::DepthBuffer : QPlatformWindowFormat::NoDepthBuffer);
}


/*!
    \fn bool QPlatformWindowFormat::rgba() const

    Returns true if RGBA color mode is set. Returns false if color
    index mode is set. The default color mode is RGBA.

    \sa setRgba()
*/

/*!
    If \a enable is true sets RGBA mode. If \a enable is false sets
    color index mode.

    The default color mode is RGBA.

    RGBA is the preferred mode for most OpenGL applications. In RGBA
    color mode you specify colors as red + green + blue + alpha
    quadruplets.

    In color index mode you specify an index into a color lookup
    table.

    \sa rgba()
*/

void QPlatformWindowFormat::setRgba(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::Rgba : QPlatformWindowFormat::ColorIndex);
}


/*!
    \fn bool QPlatformWindowFormat::alpha() const

    Returns true if the alpha buffer in the framebuffer is enabled;
    otherwise returns false. The alpha buffer is disabled by default.

    \sa setAlpha(), setAlphaBufferSize()
*/

/*!
    If \a enable is true enables the alpha buffer; otherwise disables
    the alpha buffer.

    The alpha buffer is disabled by default.

    The alpha buffer is typically used for implementing transparency
    or translucency. The A in RGBA specifies the transparency of a
    pixel.

    \sa alpha(), setAlphaBufferSize()
*/

void QPlatformWindowFormat::setAlpha(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::AlphaChannel : QPlatformWindowFormat::NoAlphaChannel);
}


/*!
    \fn bool QPlatformWindowFormat::accum() const

    Returns true if the accumulation buffer is enabled; otherwise
    returns false. The accumulation buffer is disabled by default.

    \sa setAccum(), setAccumBufferSize()
*/

/*!
    If \a enable is true enables the accumulation buffer; otherwise
    disables the accumulation buffer.

    The accumulation buffer is disabled by default.

    The accumulation buffer is used to create blur effects and
    multiple exposures.

    \sa accum(), setAccumBufferSize()
*/

void QPlatformWindowFormat::setAccum(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::AccumBuffer : QPlatformWindowFormat::NoAccumBuffer);
}


/*!
    \fn bool QPlatformWindowFormat::stencil() const

    Returns true if the stencil buffer is enabled; otherwise returns
    false. The stencil buffer is enabled by default.

    \sa setStencil(), setStencilBufferSize()
*/

/*!
    If \a enable is true enables the stencil buffer; otherwise
    disables the stencil buffer.

    The stencil buffer is enabled by default.

    The stencil buffer masks certain parts of the drawing area so that
    masked parts are not drawn on.

    \sa stencil(), setStencilBufferSize()
*/

void QPlatformWindowFormat::setStencil(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::StencilBuffer: QPlatformWindowFormat::NoStencilBuffer);
}


/*!
    \fn bool QPlatformWindowFormat::stereo() const

    Returns true if stereo buffering is enabled; otherwise returns
    false. Stereo buffering is disabled by default.

    \sa setStereo()
*/

/*!
    If \a enable is true enables stereo buffering; otherwise disables
    stereo buffering.

    Stereo buffering is disabled by default.

    Stereo buffering provides extra color buffers to generate left-eye
    and right-eye images.

    \sa stereo()
*/

void QPlatformWindowFormat::setStereo(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::StereoBuffers : QPlatformWindowFormat::NoStereoBuffers);
}


/*!
    \fn bool QPlatformWindowFormat::directRendering() const

    Returns true if direct rendering is enabled; otherwise returns
    false.

    Direct rendering is enabled by default.

    \sa setDirectRendering()
*/

/*!
    If \a enable is true enables direct rendering; otherwise disables
    direct rendering.

    Direct rendering is enabled by default.

    Enabling this option will make OpenGL bypass the underlying window
    system and render directly from hardware to the screen, if this is
    supported by the system.

    \sa directRendering()
*/

void QPlatformWindowFormat::setDirectRendering(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::DirectRendering : QPlatformWindowFormat::IndirectRendering);
}

/*!
    \fn bool QPlatformWindowFormat::sampleBuffers() const

    Returns true if multisample buffer support is enabled; otherwise
    returns false.

    The multisample buffer is disabled by default.

    \sa setSampleBuffers()
*/

/*!
    If \a enable is true, a GL context with multisample buffer support
    is picked; otherwise ignored.

    \sa sampleBuffers(), setSamples(), samples()
*/
void QPlatformWindowFormat::setSampleBuffers(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::SampleBuffers : QPlatformWindowFormat::NoSampleBuffers);
}

/*!
    Returns the number of samples per pixel when multisampling is
    enabled. By default, the highest number of samples that is
    available is used.

    \sa setSampleBuffers(), sampleBuffers(), setSamples()
*/
int QPlatformWindowFormat::samples() const
{
   return d->numSamples;
}

/*!
    Set the preferred number of samples per pixel when multisampling
    is enabled to \a numSamples. By default, the highest number of
    samples available is used.

    \sa setSampleBuffers(), sampleBuffers(), samples()
*/
void QPlatformWindowFormat::setSamples(int numSamples)
{
    detach();
    if (numSamples < 0) {
        qWarning("QPlatformWindowFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
        return;
    }
    d->numSamples = numSamples;
    setSampleBuffers(numSamples > 0);
}

/*!
    \since 4.2

    Set the preferred swap interval. This can be used to sync the GL
    drawing into a system window to the vertical refresh of the screen.
    Setting an \a interval value of 0 will turn the vertical refresh syncing
    off, any value higher than 0 will turn the vertical syncing on.

    Under Windows and under X11, where the \c{WGL_EXT_swap_control}
    and \c{GLX_SGI_video_sync} extensions are used, the \a interval
    parameter can be used to set the minimum number of video frames
    that are displayed before a buffer swap will occur. In effect,
    setting the \a interval to 10, means there will be 10 vertical
    retraces between every buffer swap.

    Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
    and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
*/
void QPlatformWindowFormat::setSwapInterval(int interval)
{
    detach();
    d->swapInterval = interval;
}

/*!
    \since 4.2

    Returns the currently set swap interval. -1 is returned if setting
    the swap interval isn't supported in the system GL implementation.
*/
int QPlatformWindowFormat::swapInterval() const
{
    return d->swapInterval;
}

void QPlatformWindowFormat::setWindowApi(QPlatformWindowFormat::WindowApi api)
{
    detach();
    d->windowApi = api;
}

QPlatformWindowFormat::WindowApi QPlatformWindowFormat::windowApi() const
{
    return d->windowApi;
}

void QPlatformWindowFormat::setSharedContext(QPlatformGLContext *context)
{
    d->sharedContext = context;
}

QPlatformGLContext *QPlatformWindowFormat::sharedGLContext() const
{
    return d->sharedContext;
}

/*!
    \fn bool QPlatformWindowFormat::hasWindowSurface() const

    Returns true if the corresponding widget has an instance of QWindowSurface.

    Otherwise returns false.

    WindowSurface is enabled by default.
*/

/*!
    If \a enable is true a top level QWidget will create a QWindowSurface at creation;

    otherwise the QWidget will only have a QPlatformWindow.

    This is useful for QGLWidget where the QPlatformGLContext controls the surface.
*/

void QPlatformWindowFormat::setWindowSurface(bool enable)
{
    setOption(enable ? QPlatformWindowFormat::HasWindowSurface : QPlatformWindowFormat::NoWindowSurface);
}

/*!
    Sets the format option to \a opt.

    \sa testOption()
*/

void QPlatformWindowFormat::setOption(QPlatformWindowFormat::FormatOptions opt)
{
    detach();
    if (opt & 0xffff)
        d->opts |= opt;
    else
       d->opts &= ~(opt >> 16);
}



/*!
    Returns true if format option \a opt is set; otherwise returns false.

    \sa setOption()
*/

bool QPlatformWindowFormat::testOption(QPlatformWindowFormat::FormatOptions opt) const
{
    if (opt & 0xffff)
       return (d->opts & opt) != 0;
    else
       return (d->opts & (opt >> 16)) == 0;
}

/*!
    Set the minimum depth buffer size to \a size.

    \sa depthBufferSize(), setDepth(), depth()
*/
void QPlatformWindowFormat::setDepthBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
        return;
    }
    d->depthSize = size;
    setDepth(size > 0);
}

/*!
    Returns the depth buffer size.

    \sa depth(), setDepth(), setDepthBufferSize()
*/
int QPlatformWindowFormat::depthBufferSize() const
{
   return d->depthSize;
}

/*!
    \since 4.2

    Set the preferred red buffer size to \a size.

    \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
*/
void QPlatformWindowFormat::setRedBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
        return;
    }
    d->redSize = size;
}

/*!
    \since 4.2

    Returns the red buffer size.

    \sa setRedBufferSize()
*/
int QPlatformWindowFormat::redBufferSize() const
{
   return d->redSize;
}

/*!
    \since 4.2

    Set the preferred green buffer size to \a size.

    \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
*/
void QPlatformWindowFormat::setGreenBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
        return;
    }
    d->greenSize = size;
}

/*!
    \since 4.2

    Returns the green buffer size.

    \sa setGreenBufferSize()
*/
int QPlatformWindowFormat::greenBufferSize() const
{
   return d->greenSize;
}

/*!
    \since 4.2

    Set the preferred blue buffer size to \a size.

    \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
*/
void QPlatformWindowFormat::setBlueBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
        return;
    }
    d->blueSize = size;
}

/*!
    \since 4.2

    Returns the blue buffer size.

    \sa setBlueBufferSize()
*/
int QPlatformWindowFormat::blueBufferSize() const
{
   return d->blueSize;
}

/*!
    Set the preferred alpha buffer size to \a size.
    This function implicitly enables the alpha channel.

    \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
*/
void QPlatformWindowFormat::setAlphaBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
        return;
    }
    d->alphaSize = size;
    setAlpha(size > 0);
}

/*!
    Returns the alpha buffer size.

    \sa alpha(), setAlpha(), setAlphaBufferSize()
*/
int QPlatformWindowFormat::alphaBufferSize() const
{
   return d->alphaSize;
}

/*!
    Set the preferred accumulation buffer size, where \a size is the
    bit depth for each RGBA component.

    \sa accum(), setAccum(), accumBufferSize()
*/
void QPlatformWindowFormat::setAccumBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
        return;
    }
    d->accumSize = size;
    setAccum(size > 0);
}

/*!
    Returns the accumulation buffer size.

    \sa setAccumBufferSize(), accum(), setAccum()
*/
int QPlatformWindowFormat::accumBufferSize() const
{
   return d->accumSize;
}

/*!
    Set the preferred stencil buffer size to \a size.

    \sa stencilBufferSize(), setStencil(), stencil()
*/
void QPlatformWindowFormat::setStencilBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QPlatformWindowFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
        return;
    }
    d->stencilSize = size;
    setStencil(size > 0);
}

/*!
    Returns the stencil buffer size.

    \sa stencil(), setStencil(), setStencilBufferSize()
*/
int QPlatformWindowFormat::stencilBufferSize() const
{
   return d->stencilSize;
}

/*!
    Returns the default QPlatformWindowFormat for the application. All QGLWidget
    objects that are created use this format unless another format is
    specified, e.g. when they are constructed.

    If no special default format has been set using
    setDefaultFormat(), the default format is the same as that created
    with QPlatformWindowFormat().

    \sa setDefaultFormat()
*/

QPlatformWindowFormat QPlatformWindowFormat::defaultFormat()
{
    return *q_platformwindow_default_format();
}

/*!
    Sets a new default QPlatformWindowFormat for the application to \a f. For
    example, to set single buffering as the default instead of double
    buffering, your main() might contain code like this:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4

    \sa defaultFormat()
*/

void QPlatformWindowFormat::setDefaultFormat(const QPlatformWindowFormat &f)
{
    *q_platformwindow_default_format() = f;
}


/*
    Returns the default QPlatformWindowFormat for overlay contexts.

    The default overlay format is:
    \list
    \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
    \i \link setDepth() Depth buffer:\endlink Disabled.
    \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
    \i \link setAlpha() Alpha channel:\endlink Disabled.
    \i \link setAccum() Accumulator buffer:\endlink Disabled.
    \i \link setStencil() Stencil buffer:\endlink Disabled.
    \i \link setStereo() Stereo:\endlink Disabled.
    \i \link setDirectRendering() Direct rendering:\endlink Enabled.
    \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
    \endlist

    \sa setDefaultFormat()
*/

//QPlatformWindowFormat QPlatformWindowFormat::defaultOverlayFormat()
//{
//    return *defaultOverlayFormatInstance();
//}

///*!
//    Sets a new default QPlatformWindowFormat for overlay contexts to \a f. This
//    format is used whenever a QGLWidget is created with a format that
//    hasOverlay() enabled.

//    For example, to get a double buffered overlay context (if
//    available), use code like this:

//    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5

//    As usual, you can find out after widget creation whether the
//    underlying OpenGL system was able to provide the requested
//    specification:

//    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6

//    \sa defaultOverlayFormat()
//*/

//void QPlatformWindowFormat::setDefaultOverlayFormat(const QPlatformWindowFormat &f)
//{
//    QPlatformWindowFormat *defaultFormat = defaultOverlayFormatInstance();
//    *defaultFormat = f;
//    // Make sure the user doesn't request that the overlays themselves
//    // have overlays, since it is unlikely that the system supports
//    // infinitely many planes...
//    defaultFormat->setOverlay(false);
//}


/*!
    Returns true if all the options of the two QPlatformWindowFormat objects
    \a a and \a b are equal; otherwise returns false.

    \relates QPlatformWindowFormat
*/

bool operator==(const QPlatformWindowFormat& a, const QPlatformWindowFormat& b)
{
    return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts
        && a.d->alphaSize == b.d->alphaSize
        && a.d->accumSize == b.d->accumSize
        && a.d->stencilSize == b.d->stencilSize
        && a.d->depthSize == b.d->depthSize
        && a.d->redSize == b.d->redSize
        && a.d->greenSize == b.d->greenSize
        && a.d->blueSize == b.d->blueSize
        && a.d->numSamples == b.d->numSamples
        && a.d->swapInterval == b.d->swapInterval
        && a.d->windowApi == b.d->windowApi);
}


/*!
    Returns false if all the options of the two QPlatformWindowFormat objects
    \a a and \a b are equal; otherwise returns true.

    \relates QPlatformWindowFormat
*/

bool operator!=(const QPlatformWindowFormat& a, const QPlatformWindowFormat& b)
{
    return !(a == b);
}

#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QPlatformWindowFormat &f)
{
    const QPlatformWindowFormatPrivate * const d = f.d;

    dbg.nospace() << "QGLFormat("
                  << "options " << d->opts
                  << ", depthBufferSize " << d->depthSize
                  << ", accumBufferSize " << d->accumSize
                  << ", stencilBufferSize " << d->stencilSize
                  << ", redBufferSize " << d->redSize
                  << ", greenBufferSize " << d->greenSize
                  << ", blueBufferSize " << d->blueSize
                  << ", alphaBufferSize " << d->alphaSize
                  << ", samples " << d->numSamples
                  << ", swapInterval " << d->swapInterval
                  << ')';

    return dbg.space();
}
#endif