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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
******************************************************************************/

#ifndef QSCREEN_P_H
#define QSCREEN_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qscreen.h>
#include <qpa/qplatformscreen.h>
#include "qhighdpiscaling_p.h"

#include <QtCore/private/qobject_p.h>

QT_BEGIN_NAMESPACE

class QScreenPrivate : public QObjectPrivate
{
    Q_DECLARE_PUBLIC(QScreen)
public:
    void setPlatformScreen(QPlatformScreen *screen);
    void updateHighDpi()
    {
        geometry = platformScreen->deviceIndependentGeometry();
        availableGeometry = QHighDpi::fromNative(platformScreen->availableGeometry(), QHighDpiScaling::factor(platformScreen), geometry.topLeft());
    }

    void updatePrimaryOrientation();
    void updateGeometriesWithSignals();
    void emitGeometryChangeSignals(bool geometryChanged, bool availableGeometryChanged);

    QPlatformScreen *platformScreen = nullptr;

    Qt::ScreenOrientation orientation = Qt::PrimaryOrientation;
    Qt::ScreenOrientation primaryOrientation = Qt::LandscapeOrientation;
    QRect geometry;
    QRect availableGeometry;
    QDpi logicalDpi = {96, 96};
    qreal refreshRate = 60;
};

QT_END_NAMESPACE

#endif // QSCREEN_P_H