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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
******************************************************************************/
#ifndef QTESTSUPPORT_GUI_H
#define QTESTSUPPORT_GUI_H
#include <QtGui/qtguiglobal.h>
#include <QtGui/qevent.h>
#include <QtCore/qmap.h>
QT_BEGIN_NAMESPACE
class QWindow;
Q_GUI_EXPORT void qt_handleTouchEvent(QWindow *w, const QPointingDevice *device,
const QList<QEventPoint> &points,
Qt::KeyboardModifiers mods = Qt::NoModifier);
namespace QTest {
[[nodiscard]] Q_GUI_EXPORT bool qWaitForWindowActive(QWindow *window, int timeout = 5000);
[[nodiscard]] Q_GUI_EXPORT bool qWaitForWindowExposed(QWindow *window, int timeout = 5000);
Q_GUI_EXPORT QPointingDevice * createTouchDevice(QInputDevice::DeviceType devType = QInputDevice::DeviceType::TouchScreen,
QInputDevice::Capabilities caps = QInputDevice::Capability::Position);
class Q_GUI_EXPORT QTouchEventSequence
{
public:
virtual ~QTouchEventSequence();
QTouchEventSequence& press(int touchId, const QPoint &pt, QWindow *window = nullptr);
QTouchEventSequence& move(int touchId, const QPoint &pt, QWindow *window = nullptr);
QTouchEventSequence& release(int touchId, const QPoint &pt, QWindow *window = nullptr);
virtual QTouchEventSequence& stationary(int touchId);
virtual void commit(bool processEvents = true);
protected:
QTouchEventSequence(QWindow *window, QPointingDevice *aDevice, bool autoCommit);
QPoint mapToScreen(QWindow *window, const QPoint &pt);
QEventPoint &point(int touchId);
QEventPoint &pointOrPreviousPoint(int touchId);
QMap<int, QEventPoint> previousPoints;
QMap<int, QEventPoint> points;
QWindow *targetWindow;
QPointingDevice *device;
bool commitWhenDestroyed;
friend QTouchEventSequence touchEvent(QWindow *window, QPointingDevice *device, bool autoCommit);
};
} // namespace QTest
QT_END_NAMESPACE
#endif
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