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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QEGLCONVENIENCE_H
#define QEGLCONVENIENCE_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtGui/qsurfaceformat.h>
#include <QtCore/qlist.h>
#include <QtCore/qsize.h>

#include <QtGui/private/qt_egl_p.h>


QT_BEGIN_NAMESPACE

Q_GUI_EXPORT QList<EGLint> q_createConfigAttributesFromFormat(const QSurfaceFormat &format);

Q_GUI_EXPORT bool q_reduceConfigAttributes(QList<EGLint> *configAttributes);

Q_GUI_EXPORT EGLConfig q_configFromGLFormat(EGLDisplay display,
                                               const QSurfaceFormat &format,
                                               bool highestPixelFormat = false,
                                               int surfaceType = EGL_WINDOW_BIT);

Q_GUI_EXPORT QSurfaceFormat q_glFormatFromConfig(EGLDisplay display, const EGLConfig config,
                                                    const QSurfaceFormat &referenceFormat = {});

Q_GUI_EXPORT bool q_hasEglExtension(EGLDisplay display,const char* extensionName);

Q_GUI_EXPORT void q_printEglConfig(EGLDisplay display, EGLConfig config);

#ifdef Q_OS_UNIX
Q_GUI_EXPORT QSizeF q_physicalScreenSizeFromFb(int framebufferDevice,
                                                  const QSize &screenSize = {});

Q_GUI_EXPORT  QSize q_screenSizeFromFb(int framebufferDevice);

Q_GUI_EXPORT int q_screenDepthFromFb(int framebufferDevice);

Q_GUI_EXPORT  qreal q_refreshRateFromFb(int framebufferDevice);

#endif

class Q_GUI_EXPORT QEglConfigChooser
{
public:
    QEglConfigChooser(EGLDisplay display);
    virtual ~QEglConfigChooser();

    EGLDisplay display() const { return m_display; }

    void setSurfaceType(EGLint surfaceType) { m_surfaceType = surfaceType; }
    EGLint surfaceType() const { return m_surfaceType; }

    void setSurfaceFormat(const QSurfaceFormat &format) { m_format = format; }
    QSurfaceFormat surfaceFormat() const { return m_format; }

    void setIgnoreColorChannels(bool ignore) { m_ignore = ignore; }
    bool ignoreColorChannels() const { return m_ignore; }

    EGLConfig chooseConfig();

protected:
    virtual bool filterConfig(EGLConfig config) const;

    QSurfaceFormat m_format;
    EGLDisplay m_display;
    EGLint m_surfaceType;
    bool m_ignore;

    int m_confAttrRed;
    int m_confAttrGreen;
    int m_confAttrBlue;
    int m_confAttrAlpha;
};


QT_END_NAMESPACE

#endif //QEGLCONVENIENCE_H