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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QTEXTUREFILEHANDLER_P_H
#define QTEXTUREFILEHANDLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qtexturefiledata_p.h"
QT_BEGIN_NAMESPACE
class QTextureFileHandler
{
public:
QTextureFileHandler(QIODevice *device, const QByteArray &logName = QByteArray())
: m_device(device)
{
m_logName = !logName.isEmpty() ? logName : QByteArrayLiteral("(unknown)");
}
virtual ~QTextureFileHandler();
virtual QTextureFileData read() = 0;
QIODevice *device() const { return m_device; }
QByteArray logName() const { return m_logName; }
private:
QIODevice *m_device = nullptr;
QByteArray m_logName;
};
QT_END_NAMESPACE
#endif // QTEXTUREFILEHANDLER_P_H
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