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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
//#define QTCPSOCKET_DEBUG
/*!
\class QTcpSocket
\brief The QTcpSocket class provides a TCP socket.
\reentrant
\ingroup network
\inmodule QtNetwork
TCP (Transmission Control Protocol) is a reliable,
stream-oriented, connection-oriented transport protocol. It is
especially well suited for continuous transmission of data.
QTcpSocket is a convenience subclass of QAbstractSocket that
allows you to establish a TCP connection and transfer streams of
data. See the QAbstractSocket documentation for details.
\note TCP sockets cannot be opened in QIODevice::Unbuffered mode.
\sa QTcpServer, QUdpSocket, QNetworkAccessManager,
{Fortune Server}, {Fortune Client},
{Threaded Fortune Server}, {Blocking Fortune Client},
{Torrent Example}
*/
#include "qtcpsocket.h"
#include "qtcpsocket_p.h"
#include "qlist.h"
#include "qhostaddress.h"
QT_BEGIN_NAMESPACE
/*!
Creates a QTcpSocket object in state \c UnconnectedState.
\a parent is passed on to the QObject constructor.
\sa socketType()
*/
QTcpSocket::QTcpSocket(QObject *parent)
: QAbstractSocket(TcpSocket, *new QTcpSocketPrivate, parent)
{
#if defined(QTCPSOCKET_DEBUG)
qDebug("QTcpSocket::QTcpSocket()");
#endif
d_func()->isBuffered = true;
}
/*!
Destroys the socket, closing the connection if necessary.
\sa close()
*/
QTcpSocket::~QTcpSocket()
{
#if defined(QTCPSOCKET_DEBUG)
qDebug("QTcpSocket::~QTcpSocket()");
#endif
}
/*!
\internal
*/
QTcpSocket::QTcpSocket(QTcpSocketPrivate &dd, QObject *parent)
: QAbstractSocket(TcpSocket, dd, parent)
{
d_func()->isBuffered = true;
}
/*!
\internal
*/
QTcpSocket::QTcpSocket(QAbstractSocket::SocketType socketType,
QTcpSocketPrivate &dd, QObject *parent)
: QAbstractSocket(socketType, dd, parent)
{
}
QT_END_NAMESPACE
#include "moc_qtcpsocket.cpp"
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