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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#ifndef QOPENGLSHADERCACHE_P_H
#define QOPENGLSHADERCACHE_P_H
#include <QtOpenGL/qtopenglglobal.h>
#include <QtCore/private/qglobal_p.h>
QT_BEGIN_NAMESPACE
class QOpenGLShaderProgram;
class QOpenGLContext;
class CachedShader
{
public:
inline CachedShader(const QByteArray &, const QByteArray &)
{}
inline bool isCached()
{
return false;
}
inline bool load(QOpenGLShaderProgram *, QOpenGLContext *)
{
return false;
}
inline bool store(QOpenGLShaderProgram *, QOpenGLContext *)
{
return false;
}
};
QT_END_NAMESPACE
#endif
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