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path: root/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp
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// Copyright (C) 2014 BogDan Vatra <bogdan@kde.org>
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qandroidplatformopenglwindow.h"

#include "androiddeadlockprotector.h"
#include "androidjnimain.h"
#include "qandroideventdispatcher.h"
#include "qandroidplatformscreen.h"

#include <QSurfaceFormat>
#include <QtGui/private/qwindow_p.h>
#include <QtGui/qguiapplication.h>

#include <QtGui/private/qeglconvenience_p.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include <qpa/qplatformscreen.h>
#include <qpa/qwindowsysteminterface.h>

QT_BEGIN_NAMESPACE

QAndroidPlatformOpenGLWindow::QAndroidPlatformOpenGLWindow(QWindow *window, EGLDisplay display)
    :QAndroidPlatformWindow(window), m_eglDisplay(display)
{
    if (window->surfaceType() == QSurface::RasterSurface)
        window->setSurfaceType(QSurface::OpenGLSurface);
}

QAndroidPlatformOpenGLWindow::~QAndroidPlatformOpenGLWindow()
{
    m_surfaceWaitCondition.wakeOne();
    lockSurface();
    destroySurface();
    clearEgl();
    unlockSurface();
}

void QAndroidPlatformOpenGLWindow::setGeometry(const QRect &rect)
{
    if (rect == geometry())
        return;

    m_oldGeometry = geometry();

    QAndroidPlatformWindow::setGeometry(rect);


    setNativeGeometry(rect);

    QRect availableGeometry = screen()->availableGeometry();
    if (rect.width() > 0
            && rect.height() > 0
            && availableGeometry.width() > 0
            && availableGeometry.height() > 0) {
        QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), rect.size()));
    }
}

EGLSurface QAndroidPlatformOpenGLWindow::eglSurface(EGLConfig config)
{
    if (QAndroidEventDispatcherStopper::stopped() ||
        QGuiApplication::applicationState() == Qt::ApplicationSuspended) {
        return m_eglSurface;
    }

    QMutexLocker lock(&m_surfaceMutex);

    if (!m_surfaceCreated) {
        AndroidDeadlockProtector protector;
        if (!protector.acquire())
            return m_eglSurface;

        createSurface();
        m_surfaceWaitCondition.wait(&m_surfaceMutex);
    }

    if (m_eglSurface == EGL_NO_SURFACE) {
        m_surfaceMutex.unlock();
        checkNativeSurface(config);
        m_surfaceMutex.lock();
    }
    return m_eglSurface;
}

bool QAndroidPlatformOpenGLWindow::checkNativeSurface(EGLConfig config)
{
    QMutexLocker lock(&m_surfaceMutex);
    if (!m_surfaceCreated || !m_androidSurfaceObject.isValid())
        return false; // makeCurrent is NOT needed.

    createEgl(config);

    // we've create another surface, the window should be repainted
    QRect availableGeometry = screen()->availableGeometry();
    if (geometry().width() > 0 && geometry().height() > 0 && availableGeometry.width() > 0 && availableGeometry.height() > 0)
        QWindowSystemInterface::handleExposeEvent(window(), QRegion(QRect(QPoint(), geometry().size())));
    return true; // makeCurrent is needed!
}

void QAndroidPlatformOpenGLWindow::applicationStateChanged(Qt::ApplicationState state)
{
    QAndroidPlatformWindow::applicationStateChanged(state);
    if (state <=  Qt::ApplicationHidden) {
        lockSurface();
        destroySurface();
        clearEgl();
        unlockSurface();
    }
}

void QAndroidPlatformOpenGLWindow::createEgl(EGLConfig config)
{
    clearEgl();
    QJniEnvironment env;
    m_nativeWindow = ANativeWindow_fromSurface(env.jniEnv(), m_androidSurfaceObject.object());
    m_androidSurfaceObject = QJniObject();
    m_eglSurface = eglCreateWindowSurface(m_eglDisplay, config, m_nativeWindow, NULL);
    m_format = q_glFormatFromConfig(m_eglDisplay, config, window()->requestedFormat());
    if (Q_UNLIKELY(m_eglSurface == EGL_NO_SURFACE)) {
        EGLint error = eglGetError();
        eglTerminate(m_eglDisplay);
        qFatal("EGL Error : Could not create the egl surface: error = 0x%x\n", error);
    }
}

QSurfaceFormat QAndroidPlatformOpenGLWindow::format() const
{
    if (m_nativeWindow == 0)
        return window()->requestedFormat();

    return m_format;
}

void QAndroidPlatformOpenGLWindow::clearEgl()
{
    if (m_eglSurface != EGL_NO_SURFACE) {
        eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
        eglDestroySurface(m_eglDisplay, m_eglSurface);
        m_eglSurface = EGL_NO_SURFACE;
    }

    if (m_nativeWindow) {
        ANativeWindow_release(m_nativeWindow);
        m_nativeWindow = 0;
    }
}

QT_END_NAMESPACE