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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QWINDOWSURFACE_DIRECTFB_H
#define QWINDOWSURFACE_DIRECTFB_H
#include <qpa/qplatformbackingstore.h>
#include <private/qpixmap_blitter_p.h>
#include <directfb.h>
#include "qdirectfbconvenience.h"
QT_BEGIN_NAMESPACE
class QDirectFbBackingStore : public QPlatformBackingStore
{
public:
QDirectFbBackingStore(QWindow *window);
QPaintDevice *paintDevice();
void flush(QWindow *window, const QRegion ®ion, const QPoint &offset);
void resize (const QSize &size, const QRegion &staticContents);
bool scroll(const QRegion &area, int dx, int dy);
QImage toImage() const override;
private:
void lockSurfaceToImage();
QScopedPointer<QPixmap> m_pixmap;
QBlittablePlatformPixmap *m_pmdata;
QDirectFBPointer<IDirectFBSurface> m_dfbSurface;
};
QT_END_NAMESPACE
#endif
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