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// Copyright (C) 2017 QNX Software Systems. All rights reserved.
// Copyright (C) 2011 - 2012 Research In Motion
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQNXSCREENEVENTTHREAD_H
#define QQNXSCREENEVENTTHREAD_H
#include <QtCore/QThread>
#include <QtCore/QMutex>
#include <screen/screen.h>
#include <sys/siginfo.h>
QT_BEGIN_NAMESPACE
class QQnxScreenEventThread : public QThread
{
Q_OBJECT
public:
QQnxScreenEventThread(screen_context_t context);
~QQnxScreenEventThread();
screen_context_t context() const { return m_screenContext; }
void armEventsPending(int count);
protected:
void run() override;
Q_SIGNALS:
void eventsPending();
private:
void handleScreenPulse(const struct _pulse &msg);
void handleArmPulse(const struct _pulse &msg);
void handlePulse(const struct _pulse &msg);
void shutdown();
int m_channelId;
int m_connectionId;
struct sigevent m_screenEvent;
screen_context_t m_screenContext;
bool m_emitNeededOnNextScreenPulse = true;
int m_screenPulsesSinceLastArmPulse = 0;
};
QT_END_NAMESPACE
#endif // QQNXSCREENEVENTTHREAD_H
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