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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QXCBEGLCONTEXT_H
#define QXCBEGLCONTEXT_H
#include "qxcbeglwindow.h"
#include <QtGui/private/qeglplatformcontext_p.h>
#include <QtGui/private/qeglpbuffer_p.h>
QT_BEGIN_NAMESPACE
class QXcbEglContext : public QEGLPlatformContext
{
public:
using QEGLPlatformContext::QEGLPlatformContext;
QXcbEglContext(const QSurfaceFormat &glFormat, QPlatformOpenGLContext *share, EGLDisplay display)
: QEGLPlatformContext(glFormat, share, display, nullptr)
{
}
void swapBuffers(QPlatformSurface *surface) override
{
QEGLPlatformContext::swapBuffers(surface);
if (surface->surface()->surfaceClass() == QSurface::Window) {
QXcbWindow *platformWindow = static_cast<QXcbWindow *>(surface);
// OpenGL context might be bound to a non-gui thread use QueuedConnection to sync
// the window from the platformWindow's thread as QXcbWindow is no QObject, an
// event is sent to QXcbConnection. (this is faster than a metacall)
if (platformWindow->needsSync())
platformWindow->postSyncWindowRequest();
}
}
bool makeCurrent(QPlatformSurface *surface) override
{
return QEGLPlatformContext::makeCurrent(surface);
}
void doneCurrent() override
{
QEGLPlatformContext::doneCurrent();
}
EGLSurface eglSurfaceForPlatformSurface(QPlatformSurface *surface) override
{
if (surface->surface()->surfaceClass() == QSurface::Window)
return static_cast<QXcbEglWindow *>(surface)->eglSurface();
else
return static_cast<QEGLPbuffer *>(surface)->pbuffer();
}
};
QT_END_NAMESPACE
#endif //QXCBEGLCONTEXT_H
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