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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QString>
#include <QTest>
#include <QtDebug>
class tst_q_func_info : public QObject
{
Q_OBJECT
private slots:
void callFunctions() const;
void isOfTypeConstChar() const;
void availableWithoutDebug() const;
private:
static void staticMember();
void regularMember() const;
void memberWithArguments(const QString &string, int value, const int value2) const;
};
static void staticRegularFunction()
{
qDebug() << Q_FUNC_INFO;
}
void regularFunction()
{
qDebug() << Q_FUNC_INFO;
}
template<typename T>
void templateFunction()
{
qDebug() << Q_FUNC_INFO;
}
template<typename T, const int value>
void valueTemplateFunction()
{
qDebug() << Q_FUNC_INFO;
}
void tst_q_func_info::staticMember()
{
qDebug() << Q_FUNC_INFO;
}
void tst_q_func_info::regularMember() const
{
qDebug() << Q_FUNC_INFO;
}
void tst_q_func_info::memberWithArguments(const QString &, int, const int) const
{
qDebug() << Q_FUNC_INFO;
}
/*! \internal
We don't do much here. We call different kinds of
functions to make sure we don't crash anything or that valgrind
is unhappy.
*/
void tst_q_func_info::callFunctions() const
{
staticRegularFunction();
regularFunction();
templateFunction<char>();
valueTemplateFunction<int, 3>();
staticMember();
regularMember();
memberWithArguments(QString(), 3, 4);
}
void tst_q_func_info::isOfTypeConstChar() const
{
#ifndef QT_NO_DEBUG
QString::fromLatin1(Q_FUNC_INFO);
#endif
}
/* \internal
Ensure that the macro is available even though QT_NO_DEBUG
is defined. If QT_NO_DEBUG is not defined, we define it
just for this function then undef it again afterwards.
*/
void tst_q_func_info::availableWithoutDebug() const
{
#ifndef QT_NO_DEBUG
# define UNDEF_NO_DEBUG
# define QT_NO_DEBUG
#endif
QVERIFY(!QString::fromLatin1(Q_FUNC_INFO).isEmpty());
#ifdef UNDEF_NO_DEBUG
# undef QT_NO_DEBUG
# undef UNDEF_NO_DEBUG
#endif
}
QTEST_MAIN(tst_q_func_info)
#include "tst_q_func_info.moc"
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