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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef Q_NATIVE_PLAYBACK
#define Q_NATIVE_PLAYBACK

#include <QtCore>
#include "qnativeevents.h"

class NativeEventList : public QObject
{
    Q_OBJECT;

    public:
    enum Playback {ReturnImmediately, WaitUntilFinished};

    NativeEventList(int defaultWaitMs = 20);
    ~NativeEventList();

    void append(QNativeEvent *event);
    void append(int waitMs, QNativeEvent *event = 0);

    void play(Playback playback = WaitUntilFinished);
    void stop();
    void setTimeMultiplier(float multiplier);

signals:
    void done();

private slots:
    void sendNextEvent();

private:
    void waitNextEvent();

    QList<QPair<int, QNativeEvent *> > eventList;
    float playbackMultiplier;
    int currIndex;
    bool wait;
    int defaultWaitMs;
    int debug;
};

#endif