summaryrefslogtreecommitdiffstats
path: root/tests/manual/rhi/triquadcube/texturedcuberenderer.h
blob: 59517b2fef2d62bfe9cecfe0df8c88101c9c1f99 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

#ifndef TEXTUREDCUBERENDERER_H
#define TEXTUREDCUBERENDERER_H

#include <QtGui/private/qrhi_p.h>

class TexturedCubeRenderer
{
public:
    void setRhi(QRhi *r) { m_r = r; }
    void setSampleCount(int samples) { m_sampleCount = samples; }
    void setTranslation(const QVector3D &v) { m_translation = v; }
    void initResources(QRhiRenderPassDescriptor *rp);
    void releaseResources();
    void resize(const QSize &pixelSize);
    void queueResourceUpdates(QRhiResourceUpdateBatch *resourceUpdates);
    void queueDraw(QRhiCommandBuffer *cb, const QSize &outputSizeInPixels);

private:
    QRhi *m_r;

    QRhiBuffer *m_vbuf = nullptr;
    bool m_vbufReady = false;
    QRhiBuffer *m_ubuf = nullptr;
    QImage m_image;
    QRhiTexture *m_tex = nullptr;
    QRhiSampler *m_sampler = nullptr;
    QRhiShaderResourceBindings *m_srb = nullptr;
    QRhiGraphicsPipeline *m_ps = nullptr;

    QVector3D m_translation;
    QMatrix4x4 m_proj;
    float m_rotation = 0;
    int m_sampleCount = 1; // no MSAA by default
};

#endif