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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This tests that when in a multiple screen setup, that screens that have a top-left of 0x0 or
// a top left of being above/below the other screen then showing the toolbutton menu will be
// placed correctly.
#include <QApplication>
#include <QMainWindow>
#include <QToolBar>
#include <QToolButton>
#include <QMenu>
#include <QScreen>
class MyMainWindow : public QMainWindow
{
public:
MyMainWindow(QWidget *parent = nullptr) : QMainWindow(parent)
{
auto *toolBar = new QToolBar;
QPixmap pix(16, 16);
pix.fill(Qt::red);
auto *button = new QToolButton;
button->setIcon(pix);
toolBar->addWidget(button);
auto *menu = new QMenu(button);
for (int i = 0; i < 10; ++i)
menu->addAction(QString("Test Action %1").arg(i));
button->setMenu(menu);
addToolBar(toolBar);
}
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QList<MyMainWindow *> windows;
for (QScreen *s : a.screens()) {
MyMainWindow *w = new MyMainWindow;
w->setGeometry(s->availableGeometry());
w->show();
windows << w;
}
int ret = a.exec();
qDeleteAll(windows);
return ret;
}
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