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diff --git a/examples/bluetooth/heartrate-game/qml/BluetoothAlarmDialog.qml b/examples/bluetooth/heartrate-game/qml/BluetoothAlarmDialog.qml
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--- a/examples/bluetooth/heartrate-game/qml/BluetoothAlarmDialog.qml
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-/***************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the QtBluetooth module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.5
-
-Item {
- id: root
- anchors.fill: parent
-
- Rectangle {
- anchors.fill: parent
- color: "black"
- opacity: 0.9
- }
-
- MouseArea {
- id: eventEater
- }
-
- Rectangle {
- id: dialogFrame
-
- anchors.centerIn: parent
- width: parent.width * 0.8
- height: parent.height * 0.6
- border.color: "#454545"
- color: GameSettings.backgroundColor
- radius: width * 0.05
-
- Item {
- id: dialogContainer
- anchors.fill: parent
- anchors.margins: parent.width*0.05
-
- Image {
- id: offOnImage
- anchors.left: quitButton.left
- anchors.right: quitButton.right
- anchors.top: parent.top
- height: GameSettings.heightForWidth(width, sourceSize)
- source: "images/bt_off_to_on.png"
- }
-
- Text {
- anchors.left: parent.left
- anchors.right: parent.right
- anchors.top: offOnImage.bottom
- anchors.bottom: quitButton.top
- horizontalAlignment: Text.AlignHCenter
- verticalAlignment: Text.AlignVCenter
- wrapMode: Text.WordWrap
- font.pixelSize: GameSettings.mediumFontSize
- color: GameSettings.textColor
- text: qsTr("This application cannot be used without Bluetooth. Please switch Bluetooth ON to continue.")
- }
-
- GameButton {
- id: quitButton
- anchors.bottom: parent.bottom
- anchors.horizontalCenter: parent.horizontalCenter
- width: dialogContainer.width * 0.6
- height: GameSettings.buttonHeight
- onClicked: Qt.quit()
-
- Text {
- anchors.centerIn: parent
- color: GameSettings.textColor
- font.pixelSize: GameSettings.bigFontSize
- text: qsTr("Quit")
- }
- }
- }
- }
-}
-