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# Copyright (C) 2023 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
cmake_minimum_required(VERSION 3.16)
project(heartrate-game LANGUAGES CXX)
if(NOT DEFINED INSTALL_EXAMPLESDIR)
set(INSTALL_EXAMPLESDIR "examples")
endif()
set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/bluetooth/heartrate-game")
find_package(Qt6 REQUIRED COMPONENTS Bluetooth Core Gui Qml Quick)
qt_standard_project_setup(REQUIRES 6.5)
qt_add_executable(heartrate-game
heartrate-global.h
main.cpp
)
set_target_properties(heartrate-game PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(heartrate-game PRIVATE
Qt6::Bluetooth
Qt6::Core
Qt6::Gui
Qt6::Qml
Qt6::Quick
)
set_source_files_properties(GameSettings.qml PROPERTIES
QT_QML_SINGLETON_TYPE TRUE
)
qt_add_qml_module(heartrate-game
URI HeartRateGame
VERSION 1.0
SOURCES
bluetoothbaseclass.cpp bluetoothbaseclass.h
connectionhandler.cpp connectionhandler.h
devicefinder.cpp devicefinder.h
devicehandler.cpp devicehandler.h
deviceinfo.cpp deviceinfo.h
QML_FILES
App.qml
BluetoothAlarmDialog.qml
BottomLine.qml
Connect.qml
GameButton.qml
GamePage.qml
GameSettings.qml
Measure.qml
SplashScreen.qml
Stats.qml
StatsLabel.qml
TitleBar.qml
Main.qml
RESOURCES
images/alert.svg
images/bluetooth.svg
images/bt_off_to_on.png
images/clock.svg
images/heart.png
images/logo.png
images/progress.svg
images/search.svg
)
if (APPLE)
# Using absolute path for shared plist files is a Ninja bug workaround
get_filename_component(SHARED_PLIST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../shared ABSOLUTE)
if (IOS)
set_target_properties(heartrate-game PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${SHARED_PLIST_DIR}/Info.cmake.ios.plist"
)
else()
set_target_properties(heartrate-game PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${SHARED_PLIST_DIR}/Info.cmake.macos.plist"
)
endif()
endif()
install(TARGETS heartrate-game
RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)
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