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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/


#include "tennisview.h"

#include <QMouseEvent>

TennisView::TennisView(QWidget *parent) :
    QGraphicsView(parent)
{
}

void TennisView::mousePressEvent(QMouseEvent *event)
{
    QPointF p = mapToScene(event->x(), event->y());
    emit mousePress(p.x(), p.y());
    emit mouseMove(p.x(), p.y());
    last_y = p.y();
}

void TennisView::mouseMoveEvent(QMouseEvent *event)
{
    if (event->buttons()) {
        QPointF p = mapToScene(event->x(), event->y());
        if (10 < abs(last_y - event->y())) {
//            emit mouseMove(p.x(), p.y());
            last_y = p.y();
        }
    }
}