diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-01-27 13:10:44 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-01-27 13:13:58 +0200 |
commit | b368e57e59351736f9ad06834a743a7c1b49d368 (patch) | |
tree | 3b7d42569905d8cde0ca7571cd664428354a50dd /README | |
parent | eb3d0514ca886db33776522ea00f27b69bc86ad1 (diff) | |
parent | 05d06fbc61f07e400b519a9b020c2473398627c1 (diff) |
Merge branch 'develop'v1.0.0-beta1
Change-Id: I1c9a255eb8f30a24b665856d3711f0abe77c6ef4
Diffstat (limited to 'README')
-rw-r--r-- | README | 11 |
1 files changed, 4 insertions, 7 deletions
@@ -1,5 +1,5 @@ ----------------------------------- -Qt Data Visualization 1.0.0 (alpha) +Qt Data Visualization 1.0.0 (beta) ----------------------------------- Qt Data Visualization module provides multiple graph types to visualize data in 3D space @@ -12,7 +12,7 @@ System Requirements - OpenGL 2.1 or newer (recommended) or OpenGL ES2 (reduced feature set) Platform specific recommendations: -- Mac: OSX 10.8 recommended +- Mac: OSX 10.8 or later recommended Building ======== @@ -68,7 +68,7 @@ The documentation can also be generated with: make docs Please refer to the generated documentation for more information: - doc/qtdatavisualization/qtdatavisualization-index.html + doc/qtdatavisualization/index.html Known Issues ============ @@ -79,16 +79,13 @@ Known Issues For example, Qt Creator application wizard for Qt Quick 2 applications creates by default an opaque white Rectangle element as the main element, which covers any graph added to it. -- Using multiple graphs in one application crashes on application shutdown - unless the last graph to have active context is deleted last. - Android doesn't support both widgets and OpenGL simultaneously, so only the Qt Quick 2 API is usable in practice in Android. - Shadows are not supported with OpenGL ES2 (including Angle builds in Windows). - Anti-aliasing doesn't work with OpenGL ES2 (including Angle builds in Windows). - Surfaces with non-straight rows and columns do not always render properly. -- Wrong item can end up selected if you do mouse selection and data removes/inserts - simultaneously due to the asynchronous nature of mouse selection handling. - Q3DLight class (and Light3D QML item) are currently not usable for anything. - Q3DScene::secondarySubviewOnTop property has currently no effect. - The color style Q3DTheme::ColorStyleObjectGradient doesn't work for surface graphs. - Scatter "point" meshes do not support gradients, they always use the base color. +- Widget based examples layout incorrectly in iOS. |