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author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-13 12:52:37 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-13 13:01:25 +0200 |
commit | b13cc1e98241cb729787743ad2e448fea5470c49 (patch) | |
tree | 203a86842fb42089dc405ed12e7fcd4c081ab036 /examples/datavisualization/rotations/doc/src/rotations.qdoc | |
parent | 1549721eb6334752b71327e58f55ba014577f3b5 (diff) |
Fix docs build after recent reordering of examples
Change-Id: I6aef7c7f0857606a035f1302000408cb7d4a11c1
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'examples/datavisualization/rotations/doc/src/rotations.qdoc')
-rw-r--r-- | examples/datavisualization/rotations/doc/src/rotations.qdoc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/datavisualization/rotations/doc/src/rotations.qdoc b/examples/datavisualization/rotations/doc/src/rotations.qdoc index 2de29195..72facde0 100644 --- a/examples/datavisualization/rotations/doc/src/rotations.qdoc +++ b/examples/datavisualization/rotations/doc/src/rotations.qdoc @@ -39,9 +39,9 @@ In this example we want to orient the arrow items tangentially to the origin. This requires rotating them, which can be achieved by specifying rotation quaternion to each item: - \snippet ../examples/rotations/scatterdatamodifier.cpp 0 - \snippet ../examples/rotations/scatterdatamodifier.cpp 1 - \snippet ../examples/rotations/scatterdatamodifier.cpp 2 + \snippet rotations/scatterdatamodifier.cpp 0 + \snippet rotations/scatterdatamodifier.cpp 1 + \snippet rotations/scatterdatamodifier.cpp 2 Since the items need to be rotated along two axes, we define two rotation quaternions, one for Y-axis and one for Z-axis, and then multiply these together to get the total rotation, @@ -53,7 +53,7 @@ we supply our own \c{narrowarrow.obj} file which contains the object definition for the mesh in \c Wavefront obj format: - \snippet ../examples/rotations/scatterdatamodifier.cpp 3 + \snippet rotations/scatterdatamodifier.cpp 3 \section1 Using range gradient @@ -62,7 +62,7 @@ part of the graph to be darker and gradually get lighter higher they are, so we define a range gradient with black color at the position 0.0 and white color at the position 1.0: - \snippet ../examples/rotations/scatterdatamodifier.cpp 4 + \snippet rotations/scatterdatamodifier.cpp 4 \section1 Example contents */ |