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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-06-07 10:10:48 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-06-07 10:11:19 +0300
commit78bc09779e2fa380f2f5854147bf5beba87e3fc4 (patch)
tree1a745ededebd9ffb8e271995d08e04bd0b45bba6 /examples/qmlbarchart/qml
parent8e5d1af94ca3caf479b87b196ae03b14f454750c (diff)
QML2 Texture flipped correctly
Change-Id: I0a4ea4e8bf383a1c4ff40371d2ec0a407194ef44 Change-Id: I0a4ea4e8bf383a1c4ff40371d2ec0a407194ef44 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'examples/qmlbarchart/qml')
-rw-r--r--examples/qmlbarchart/qml/qmlbarchart/main.qml17
1 files changed, 15 insertions, 2 deletions
diff --git a/examples/qmlbarchart/qml/qmlbarchart/main.qml b/examples/qmlbarchart/qml/qmlbarchart/main.qml
index f36aece6..3289c792 100644
--- a/examples/qmlbarchart/qml/qmlbarchart/main.qml
+++ b/examples/qmlbarchart/qml/qmlbarchart/main.qml
@@ -32,6 +32,15 @@ Item {
id: mainview
anchors.fill: parent
antialiasing: true
+ // This allows us to flip the texture to be displayed correctly in scene graph
+ // TODO: Find a way to do it in code..
+ transform: [
+ Rotation {
+ id: rotation;
+ axis.x: 1; axis.z: 0; axis.y: 0; angle: 0;
+ origin.x: width / 2; origin.y: height / 2;
+ }
+ ]
DataItem {
id: testitem
@@ -90,9 +99,13 @@ Item {
}
}
-// Component.onCompleted: {
+ Component.onCompleted: {
+ // This allows us to flip the texture to be displayed correctly in scene graph
+ // TODO: Find a way to do it in code..
+ rotation.angle = 180
+ console.log("kukkuu")
// testrow.addData();
// testchart.setUpBars();
-// }
+ }
}
}