diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-08-09 08:29:55 +0300 |
---|---|---|
committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-08-09 08:48:10 +0300 |
commit | dde2aa073bc348b35b1148d3b25e914b4f9ce3d9 (patch) | |
tree | e3bd7f6d87d19dca4b938d136cd661caae69e325 /src/datavis3d/engine/surface3dcontroller_p.h | |
parent | 44871935507e215c9d7881911a1c9ade81cf5770 (diff) |
Changed "tick" to "segment"
Talking about tick count was misleading, since we are counting the
segments between ticks instead of ticks themselves. Changed the
term accordingly to reduce confusion.
Change-Id: Ic044b179a950083ba9116173a424b865ebb5785a
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavis3d/engine/surface3dcontroller_p.h')
-rw-r--r-- | src/datavis3d/engine/surface3dcontroller_p.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/datavis3d/engine/surface3dcontroller_p.h b/src/datavis3d/engine/surface3dcontroller_p.h index 67edce9b..dd1e8724 100644 --- a/src/datavis3d/engine/surface3dcontroller_p.h +++ b/src/datavis3d/engine/surface3dcontroller_p.h @@ -74,9 +74,9 @@ private: bool m_smoothSurface; bool m_surfaceGrid; - GLint m_tickCount; - GLfloat m_tickStep; - GLfloat m_tickMinimum; + GLint m_segmentCount; + GLfloat m_segmentStep; + GLfloat m_segmentMinimum; // Interaction MouseState m_mouseState; @@ -107,10 +107,10 @@ public: void setGradientColorAt(qreal pos, const QColor &color); - // Set tick count and step. Note; tickCount * step should be the maximum possible value of data + // Set segment count and step. Note; segmentCount * step should be the maximum possible value of data // set. Minimum is the absolute minimum possible value a bar can have. This is especially // important to set if values can be negative. - void setTickCount(GLint tickCount, GLfloat step, GLfloat minimum = 0.0f); + void setSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum = 0.0f); //TODO: Temp solution void setData(QList<qreal> series, int width, int depth); @@ -130,7 +130,7 @@ public: signals: void smoothStatusChanged(bool enable); void surfaceGridChanged(bool enable); - void tickCountChanged(GLint tickCount, GLfloat step, GLfloat minimum); + void segmentCountChanged(GLint segmentCount, GLfloat step, GLfloat minimum); void leftMousePressed(); private: |