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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-09-02 09:35:09 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-09-02 09:37:59 +0300
commit5299755440a19ab7c2e4fd2bc6ac0f39a7ee319b (patch)
treec71fa96578388a2a54fc064e751c1cdcc458c2a2 /src/datavis3d/global
parent15f8c86385a055d35b07519e4bf8c8f1aa915ea3 (diff)
Option for softer shadows added
+ fixed a shadow shader bug that caused a little bit of shadowing always Change-Id: Ia39ff5d92d2aca32e4f6c5a3bd6d68213564254a Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavis3d/global')
-rw-r--r--src/datavis3d/global/qdatavis3denums.h9
-rw-r--r--src/datavis3d/global/qtdatavis3denums.qdoc6
2 files changed, 12 insertions, 3 deletions
diff --git a/src/datavis3d/global/qdatavis3denums.h b/src/datavis3d/global/qdatavis3denums.h
index e337430e..a8f6d6a2 100644
--- a/src/datavis3d/global/qdatavis3denums.h
+++ b/src/datavis3d/global/qdatavis3denums.h
@@ -107,9 +107,12 @@ public:
enum ShadowQuality {
ShadowNone = 0,
- ShadowLow = 1,
- ShadowMedium = 3,
- ShadowHigh = 5
+ ShadowLow,
+ ShadowMedium,
+ ShadowHigh,
+ ShadowSoftLow,
+ ShadowSoftMedium,
+ ShadowSoftHigh
};
enum LabelTransparency {
diff --git a/src/datavis3d/global/qtdatavis3denums.qdoc b/src/datavis3d/global/qtdatavis3denums.qdoc
index c9d6c03f..015b1803 100644
--- a/src/datavis3d/global/qtdatavis3denums.qdoc
+++ b/src/datavis3d/global/qtdatavis3denums.qdoc
@@ -154,6 +154,12 @@
Shadows are rendered in medium quality.
\value ShadowHigh
Shadows are rendered in high quality.
+ \value ShadowSoftLow
+ Shadows are rendered in low quality with softened edges.
+ \value ShadowSoftMedium
+ Shadows are rendered in medium quality with softened edges.
+ \value ShadowSoftHigh
+ Shadows are rendered in high quality with softened edges.
*/
/*!