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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 11:42:13 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 12:04:24 +0300
commita28cdb72a4ea768a898ca07f0df0fa3c17c073a8 (patch)
tree0bafdcfa99fc783e9f5204539a8242bf6128d795 /src/datavis3d/utils/shaderhelper_p.h
parentf3e38983d77c72f3121c33a149a58fdf9c64158c (diff)
Module renamed
Task-number: QTRD-2224 Change-Id: Iec18b6121809300b11d85445281d3c626c434f35 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavis3d/utils/shaderhelper_p.h')
-rw-r--r--src/datavis3d/utils/shaderhelper_p.h110
1 files changed, 0 insertions, 110 deletions
diff --git a/src/datavis3d/utils/shaderhelper_p.h b/src/datavis3d/utils/shaderhelper_p.h
deleted file mode 100644
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--- a/src/datavis3d/utils/shaderhelper_p.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc
-** All rights reserved.
-** For any questions to Digia, please use contact form at http://qt.digia.com
-**
-** This file is part of the QtDataVis3D module.
-**
-** Licensees holding valid Qt Enterprise licenses may use this file in
-** accordance with the Qt Enterprise License Agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia.
-**
-** If you have questions regarding the use of this file, please use
-** contact form at http://qt.digia.com
-**
-****************************************************************************/
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the QtDataVis3D API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-
-#ifndef SHADERHELPER_P_H
-#define SHADERHELPER_P_H
-
-#include "datavis3dglobal_p.h"
-#include <QOpenGLFunctions>
-
-class QOpenGLShaderProgram;
-
-QT_DATAVIS3D_BEGIN_NAMESPACE
-
-class ShaderHelper
-{
- public:
- ShaderHelper(QObject *parent,
- const QString &vertexShader = QString(),
- const QString &fragmentShader = QString(),
- const QString &texture = QString(),
- const QString &depthTexture = QString());
- ~ShaderHelper();
-
- void setShaders(const QString &vertexShader, const QString &fragmentShader);
- void setTextures(const QString &texture, const QString &depthTexture);
-
- void initialize();
- void bind();
- void release();
- void setUniformValue(GLuint uniform, const QVector3D &value);
- void setUniformValue(GLuint uniform, const QVector4D &value);
- void setUniformValue(GLuint uniform, const QMatrix4x4 &value);
- void setUniformValue(GLuint uniform, GLfloat value);
- void setUniformValue(GLuint uniform, GLint value);
-
- GLuint MVP();
- GLuint view();
- GLuint model();
- GLuint nModel();
- GLuint depth();
- GLuint lightP();
- GLuint lightS();
- GLuint ambientS();
- GLuint shadowQ();
- GLuint color();
- GLuint texture();
- GLuint shadow();
-
- GLuint posAtt();
- GLuint uvAtt();
- GLuint normalAtt();
-
- private:
- QObject *m_caller;
- QOpenGLShaderProgram *m_program;
-
- QString m_vertexShaderFile;
- QString m_fragmentShaderFile;
-
- QString m_textureFile;
- QString m_depthTextureFile;
-
- GLuint m_positionAttr;
- GLuint m_uvAttr;
- GLuint m_normalAttr;
-
- GLuint m_colorUniform;
- GLuint m_viewMatrixUniform;
- GLuint m_modelMatrixUniform;
- GLuint m_invTransModelMatrixUniform;
- GLuint m_depthMatrixUniform;
- GLuint m_mvpMatrixUniform;
- GLuint m_lightPositionUniform;
- GLuint m_lightStrengthUniform;
- GLuint m_ambientStrengthUniform;
- GLuint m_shadowQualityUniform;
- GLuint m_textureUniform;
- GLuint m_shadowUniform;
-
- GLboolean m_initialized;
-};
-
-QT_DATAVIS3D_END_NAMESPACE
-
-#endif