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authorJarek Kobus <jaroslaw.kobus@qt.io>2020-06-24 10:25:01 +0200
committerJarek Kobus <jaroslaw.kobus@qt.io>2020-06-25 10:11:51 +0200
commit3c7d4de151d0d87b687644381c5d8aaef06f21b2 (patch)
tree12c688048acac5f817b68dfbef088544a8ae946a /src/datavisualization/data/customrenderitem_p.h
parentfcb44309e4cd228245d310bdbd622e7a2ff98283 (diff)
Use QList instead of QVector
Task-number: QTBUG-84469 Change-Id: I4dc064b70adb054ca4add2dd662e7227255ff970 Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/datavisualization/data/customrenderitem_p.h')
-rw-r--r--src/datavisualization/data/customrenderitem_p.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/datavisualization/data/customrenderitem_p.h b/src/datavisualization/data/customrenderitem_p.h
index abf6e106..3ee423cb 100644
--- a/src/datavisualization/data/customrenderitem_p.h
+++ b/src/datavisualization/data/customrenderitem_p.h
@@ -99,9 +99,9 @@ public:
inline void setTextureDepth(int depth) { m_textureDepth = depth; setSliceIndexZ(m_sliceIndexZ); }
inline int textureDepth() const { return m_textureDepth; }
inline int textureSize() const { return m_textureWidth * m_textureHeight * m_textureDepth; }
- inline void setColorTable(const QVector<QVector4D> &colors) { m_colorTable = colors; }
- void setColorTable(const QVector<QRgb> &colors);
- inline const QVector<QVector4D> &colorTable() const { return m_colorTable; }
+ inline void setColorTable(const QList<QVector4D> &colors) { m_colorTable = colors; }
+ void setColorTable(const QList<QRgb> &colors);
+ inline const QList<QVector4D> &colorTable() const { return m_colorTable; }
inline void setVolume(bool volume) { m_isVolume = volume; }
inline bool isVolume() const { return m_isVolume; }
inline void setTextureFormat(QImage::Format format) { m_textureFormat = format; }
@@ -175,7 +175,7 @@ private:
int m_textureWidth;
int m_textureHeight;
int m_textureDepth;
- QVector<QVector4D> m_colorTable;
+ QList<QVector4D> m_colorTable;
bool m_isVolume;
QImage::Format m_textureFormat;
int m_sliceIndexX;