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authorTomi Korpipää <tomi.korpipaa@digia.com>2014-05-12 10:06:27 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-05-12 10:07:15 +0300
commit6880277f23b47117f7788f08f855ed99b5120f9f (patch)
treede8b9e64ffce03a3ce77c8ffac396f7174e91956 /src/datavisualization/data/qcustom3ditem.cpp
parent590d11726e0708e9f8fad0ec386cc5859dbe5cc8 (diff)
CustomDataItem made into a public class
Task-number: QTRD-3055 Change-Id: I1e449df7c1bcb48fc639dbae579e2e1499c9ef2b Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/data/qcustom3ditem.cpp')
-rw-r--r--src/datavisualization/data/qcustom3ditem.cpp274
1 files changed, 274 insertions, 0 deletions
diff --git a/src/datavisualization/data/qcustom3ditem.cpp b/src/datavisualization/data/qcustom3ditem.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "qcustom3ditem_p.h"
+#include "objecthelper_p.h"
+#include "texturehelper_p.h"
+
+QT_BEGIN_NAMESPACE_DATAVISUALIZATION
+
+/*!
+ * \class QCustom3DItem
+ * \inmodule QtDataVisualization
+ * \brief The QCustom3DItem class is for creating custom items to be added to a graph.
+ * \since Qt Data Visualization 1.1
+ *
+ * This class is for creating custom items to be added to a graph. The item has a custom mesh,
+ * position, scaling, rotation, and an optional texture.
+ *
+ * \sa QAbstract3DGraph::addCustomItem()
+ */
+
+/*!
+ * \qmltype Custom3DItem
+ * \inqmlmodule QtDataVisualization
+ * \since QtDataVisualization 1.1
+ * \ingroup datavisualization_qml
+ * \instantiates QCustom3DItem
+ * \brief The Custom3DItem type is for creating custom items to be added to a graph.
+ *
+ * This type is for creating custom items to be added to a graph. The item has a custom mesh,
+ * position, scaling, rotation, and an optional texture.
+ */
+
+/*! \qmlproperty string Custom3DItem::meshFile
+ *
+ * Holds item mesh file name. Item in the file must be in Wavefront obj format and include
+ * vertices, normals, and UVs. It also needs to be in triangles.
+ */
+
+/*! \qmlproperty string Custom3DItem::textureFile
+ *
+ * Holds the texture file name for the item. If left unset, a solid gray texture will be
+ * used.
+ */
+
+// TODO: Position check in task QTRD-3057
+/*! \qmlproperty vector3d Custom3DItem::position
+ *
+ * Holds the item \a position as a vector3d. Item position is in data coordinates. Defaults to
+ * \c {vector3d(0.0, 0.0, 0.0)}.
+ *
+ * \note No validity checks are made for the position of the item, so it is up to the user to
+ * provide a valid position. Items positioned outside axis ranges are still rendered.
+ */
+
+/*! \qmlproperty vector3d Custom3DItem::scaling
+ *
+ * Holds the item \a scaling as a vector3d. Defaults to \c {vector3d(0.1, 0.1, 0.1)}.
+ */
+
+/*! \qmlproperty quaternion Custom3DItem::rotation
+ *
+ * Holds the item \a rotation as a quaternion. Defaults to \c {quaternion(0.0, 0.0, 0.0, 0.0)}.
+ */
+
+/*!
+ * \qmlmethod void Custom3DItem::setRotationAxisAndAngle(vector3d axis, real angle)
+ *
+ * A convenience function to construct rotation quaternion from \a axis and \a angle.
+ *
+ * \sa rotation
+ */
+
+/*!
+ * Constructs QCustom3DItem with given \a parent.
+ */
+QCustom3DItem::QCustom3DItem(QObject *parent) :
+ d_ptr(new QCustom3DItemPrivate(this, parent))
+{
+}
+
+/*!
+ * Constructs QCustom3DItem with given \a meshFile, \a position, \a scaling,
+ * \a rotation, \a texture image, and optional \a parent.
+ */
+QCustom3DItem::QCustom3DItem(const QString &meshFile, const QVector3D &position,
+ const QVector3D &scaling, const QQuaternion &rotation,
+ const QImage &texture, QObject *parent) :
+ d_ptr(new QCustom3DItemPrivate(this, meshFile, position, scaling, rotation, parent))
+{
+ setTextureImage(texture);
+}
+
+/*!
+ * Destroys QCustom3DItem.
+ */
+QCustom3DItem::~QCustom3DItem()
+{
+}
+
+/*! \property QCustom3DItem::meshFile
+ *
+ * Holds item mesh file name. Item in the file must be in Wavefront obj format and include
+ * vertices, normals, and UVs. It also needs to be in triangles.
+ */
+void QCustom3DItem::setMeshFile(const QString &meshFile)
+{
+ if (d_ptr->m_meshFile != meshFile) {
+ d_ptr->m_meshFile = meshFile;
+ emit meshFileChanged(meshFile);
+ }
+}
+
+QString QCustom3DItem::meshFile()
+{
+ return d_ptr->m_meshFile;
+}
+
+/*! \property QCustom3DItem::position
+ *
+ * Holds the item \a position as a QVector3D. Item position is in data coordinates. Defaults to
+ * \c {QVector3D(0.0, 0.0, 0.0)}.
+ *
+ * \note No validity checks are made for the position of the item, so it is up to the user to
+ * provide a valid position. Items positioned outside axis ranges are still rendered.
+ */
+void QCustom3DItem::setPosition(const QVector3D &position)
+{
+ if (d_ptr->m_position != position) {
+ d_ptr->m_position = position;
+ emit positionChanged(position);
+ }
+}
+
+QVector3D QCustom3DItem::position()
+{
+ return d_ptr->m_position;
+}
+
+/*! \property QCustom3DItem::scaling
+ *
+ * Holds the item \a scaling as a QVector3D. Defaults to \c {QVector3D(0.1, 0.1, 0.1)}.
+ */
+void QCustom3DItem::setScaling(const QVector3D &scaling)
+{
+ if (d_ptr->m_scaling != scaling) {
+ d_ptr->m_scaling = scaling;
+ emit scalingChanged(scaling);
+ }
+}
+
+QVector3D QCustom3DItem::scaling()
+{
+ return d_ptr->m_scaling;
+}
+
+/*! \property QCustom3DItem::rotation
+ *
+ * Holds the item \a rotation as a QQuaternion. Defaults to \c {QQuaternion(0.0, 0.0, 0.0, 0.0)}.
+ */
+void QCustom3DItem::setRotation(const QQuaternion &rotation)
+{
+ if (d_ptr->m_rotation != rotation) {
+ d_ptr->m_rotation = rotation;
+ emit rotationChanged(rotation);
+ }
+}
+
+QQuaternion QCustom3DItem::rotation()
+{
+ return d_ptr->m_rotation;
+}
+
+/*!
+ * A convenience function to construct rotation quaternion from \a axis and \a angle.
+ *
+ * \sa rotation
+ */
+void QCustom3DItem::setRotationAxisAndAngle(const QVector3D &axis, float angle)
+{
+ setRotation(QQuaternion::fromAxisAndAngle(axis, angle));
+}
+
+/*!
+ * Set the \a textureImage as a QImage for the item. Texture defaults to solid gray.
+ */
+void QCustom3DItem::setTextureImage(const QImage &textureImage)
+{
+ if (textureImage.isNull()) {
+ // Make a solid gray texture
+ d_ptr->m_textureImage = QImage(2, 2, QImage::Format_ARGB32);
+ d_ptr->m_textureImage.fill(Qt::gray);
+ } else {
+ d_ptr->m_textureImage = textureImage;
+ }
+
+ if (!d_ptr->m_textureFile.isEmpty()) {
+ d_ptr->m_textureFile.clear();
+ emit textureFileChanged(d_ptr->m_textureFile);
+ }
+}
+
+/*! \property QCustom3DItem::textureFile
+ *
+ * Holds the texture file name for the item. If both this and textureImage are unset, a solid
+ * gray texture will be used.
+ */
+void QCustom3DItem::setTextureFile(const QString &textureFile)
+{
+ if (d_ptr->m_textureFile != textureFile) {
+ d_ptr->m_textureFile = textureFile;
+ if (!textureFile.isEmpty()) {
+ d_ptr->m_textureImage = QImage(textureFile);
+ } else {
+ d_ptr->m_textureImage = QImage(2, 2, QImage::Format_ARGB32);
+ d_ptr->m_textureImage.fill(Qt::gray);
+ }
+ emit textureFileChanged(textureFile);
+ }
+}
+
+QString QCustom3DItem::textureFile()
+{
+ return d_ptr->m_textureFile;
+}
+
+QCustom3DItemPrivate::QCustom3DItemPrivate(QCustom3DItem *q, QObject *parent) :
+ QObject(parent),
+ q_ptr(q)
+{
+}
+
+QCustom3DItemPrivate::QCustom3DItemPrivate(QCustom3DItem *q, const QString &meshFile,
+ const QVector3D &position, const QVector3D &scaling,
+ const QQuaternion &rotation, QObject *parent) :
+ QObject(parent),
+ q_ptr(q),
+ m_meshFile(meshFile),
+ m_position(position),
+ m_scaling(scaling),
+ m_rotation(rotation)
+{
+}
+
+QCustom3DItemPrivate::~QCustom3DItemPrivate()
+{
+}
+
+QImage QCustom3DItemPrivate::textureImage()
+{
+ return m_textureImage;
+}
+
+void QCustom3DItemPrivate::clearTextureImage()
+{
+ m_textureImage = QImage();
+}
+
+QT_END_NAMESPACE_DATAVISUALIZATION