diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-11-25 12:19:18 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-11-25 14:22:32 +0200 |
commit | e029d0ea1d486dd3dbbfa4519a2125da202f22e4 (patch) | |
tree | fc9f87f637a9adcca5a555355d96717d43eddc77 /src/datavisualization/data/scatterrenderitem_p.h | |
parent | e7e01ec065d3874d28e9e28d213783c4275d8813 (diff) |
Change qreals to floats
+ Fix default axes to sensible
+ Fix some rounding errors in surface creation
Task-number: QTRD-2622
Change-Id: I44450efc1e77ac8d8dbefc75814345949b8fb1f1
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Diffstat (limited to 'src/datavisualization/data/scatterrenderitem_p.h')
-rw-r--r-- | src/datavisualization/data/scatterrenderitem_p.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/datavisualization/data/scatterrenderitem_p.h b/src/datavisualization/data/scatterrenderitem_p.h index 58e91e96..5a97c1e9 100644 --- a/src/datavisualization/data/scatterrenderitem_p.h +++ b/src/datavisualization/data/scatterrenderitem_p.h @@ -48,13 +48,14 @@ public: inline bool isVisible() const { return m_visible; } inline void setVisible(bool visible) { m_visible = visible; } - //inline void setSize(qreal size); - //inline qreal size() const { return m_size; } + // TODO: Will we ever support item specific size? If not, remove. + //inline void setSize(float size); + //inline float size() const { return m_size; } protected: QVector3D m_position; bool m_visible; - //qreal m_size; // TODO in case we need a fourth variable that adjusts scatter item size + //float m_size; // TODO in case we need a fourth variable that adjusts scatter item size friend class QScatterDataItem; }; |