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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-09 11:30:15 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-10 12:30:54 +0300
commitddb9be979d93b7e17f1067dc6056de54d9828b29 (patch)
treedf612c56e4a804481297ae55b29f0ee379c5f8ab /src/datavisualization/doc/src
parentbb30ea555c71604de9a2bc5096fa35c9532b26bd (diff)
Limit volume to axis ranges
The volume object that would go partially outside axis ranges is scale and repositioned so that it only renders the portion that is inside the axis ranges. Change-Id: I792494e437998ba6276f58fab645767276c1476d Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Diffstat (limited to 'src/datavisualization/doc/src')
-rw-r--r--src/datavisualization/doc/src/qtdatavisualization.qdoc1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/datavisualization/doc/src/qtdatavisualization.qdoc b/src/datavisualization/doc/src/qtdatavisualization.qdoc
index a4718887..d3fb4856 100644
--- a/src/datavisualization/doc/src/qtdatavisualization.qdoc
+++ b/src/datavisualization/doc/src/qtdatavisualization.qdoc
@@ -327,6 +327,7 @@
so only the Qt Quick 2 graphs are available in practice for those platforms.
\li Shadows are not supported with OpenGL ES2 (including Angle builds in Windows).
\li Anti-aliasing doesn't work with OpenGL ES2 (including Angle builds in Windows).
+ \li QCustom3DVolume items are not supported with OpenGL ES2 (including Angle builds in Windows).
\li Surfaces with non-straight rows and columns do not always render properly.
\li Q3DLight class (and Light3D QML item) are currently not usable for anything.
\li Changing any of Q3DScene properties affecting subviewports currently has no effect.