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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-09-12 13:35:08 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-09-12 13:35:35 +0300
commit77ac34f3584bd4712c303cac7ec1486c1ef74b4b (patch)
treeadfb1fa672b6dfc5088cf4c4ce2ea0281a28d7e6 /src/datavisualization/engine/abstract3dcontroller_p.h
parent7f8966b035c9fd73d2cde04521c92892feefc0f9 (diff)
Added getters
Task-number: QTRD-2243 Change-Id: I13ba560a853c2c39fc24c6dc373e50d56f8c33ef Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/engine/abstract3dcontroller_p.h')
-rw-r--r--src/datavisualization/engine/abstract3dcontroller_p.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/datavisualization/engine/abstract3dcontroller_p.h b/src/datavisualization/engine/abstract3dcontroller_p.h
index c406f087..c08a7cab 100644
--- a/src/datavisualization/engine/abstract3dcontroller_p.h
+++ b/src/datavisualization/engine/abstract3dcontroller_p.h
@@ -241,16 +241,16 @@ public:
// Select preset camera placement
virtual void setCameraPreset(QDataVis::CameraPreset preset);
+ virtual QDataVis::CameraPreset cameraPreset() const;
// Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and
// vertical (0...90) (or (-90...90) if there are negative values) angles and distance in
// percentage (10...500))
virtual void setCameraPosition(GLfloat horizontal, GLfloat vertical, GLint distance = 100);
- // Set color if you don't want to use themes. Set uniform to false if you want the (height)
- // color to change from bottom to top
- virtual void setObjectColor(const QColor &baseColor, const QColor &heightColor,
- const QColor &depthColor, bool uniform = true);
+ // Set color if you don't want to use themes.
+ virtual void setObjectColor(const QColor &baseColor, bool uniform = true);
+ virtual QColor objectColor() const;
// Set theme (bar colors, shaders, window color, background colors, light intensity and text
// colors are affected)