diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-11-25 12:19:18 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-11-25 14:22:32 +0200 |
commit | e029d0ea1d486dd3dbbfa4519a2125da202f22e4 (patch) | |
tree | fc9f87f637a9adcca5a555355d96717d43eddc77 /src/datavisualization/engine/q3dbars.cpp | |
parent | e7e01ec065d3874d28e9e28d213783c4275d8813 (diff) |
Change qreals to floats
+ Fix default axes to sensible
+ Fix some rounding errors in surface creation
Task-number: QTRD-2622
Change-Id: I44450efc1e77ac8d8dbefc75814345949b8fb1f1
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Diffstat (limited to 'src/datavisualization/engine/q3dbars.cpp')
-rw-r--r-- | src/datavisualization/engine/q3dbars.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/datavisualization/engine/q3dbars.cpp b/src/datavisualization/engine/q3dbars.cpp index 93901811..9b2b3646 100644 --- a/src/datavisualization/engine/q3dbars.cpp +++ b/src/datavisualization/engine/q3dbars.cpp @@ -253,7 +253,7 @@ void Q3DBars::setHeight(const int height) * Bar thickness ratio between X and Z dimensions. 1.0 means bars are as wide as they are deep, 0.5 * makes them twice as deep as they are wide. It is preset to \c 1.0 by default. */ -void Q3DBars::setBarThickness(qreal thicknessRatio) +void Q3DBars::setBarThickness(float thicknessRatio) { if (thicknessRatio != barThickness()) { d_ptr->m_shared->setBarSpecs(GLfloat(thicknessRatio), barSpacing(), isBarSpacingRelative()); @@ -261,7 +261,7 @@ void Q3DBars::setBarThickness(qreal thicknessRatio) } } -qreal Q3DBars::barThickness() +float Q3DBars::barThickness() { return d_ptr->m_shared->barThickness(); } |