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authorMika Salmela <mika.salmela@theqtcompany.com>2014-11-21 14:33:28 +0200
committerMika Salmela <mika.salmela@theqtcompany.com>2014-11-21 14:36:44 +0200
commit6939d7e10ab289abb5cbe8051ee1660fadcb34e7 (patch)
treebcf5ca4fd4a4db9ca150042017d8f2710596ba74 /src/datavisualization/engine/q3dlight_p.h
parentcf47756e17fe0a0ecffbe167cd66272668e2f3f2 (diff)
Fix crash when adding a texture on QML
When texture was attached on the qmlsurface example, the smoothUVs was called before the actual model mesh was created. Change-Id: I5a62b06291232df54ce08d586d8794b332a4eece Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Diffstat (limited to 'src/datavisualization/engine/q3dlight_p.h')
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