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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-05-14 07:33:23 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-05-14 08:30:24 +0300 |
commit | c5e993ad507cc0d56d0e2a62076584d020086ad7 (patch) | |
tree | 7c13a0fa99d43d6c6fcb196beb4c664d5db98334 /src/datavisualization/engine/scatter3drenderer.cpp | |
parent | a309eb6a29fcdd57f37aef424c30bc13f3fde9b7 (diff) |
Use blending for custom items only when needed
Task-number: QTRD-3077
Change-Id: I2406a8fd133943379a5cb1c1c2961a419ef9315f
Reviewed-by: Titta Heikkala <titta.heikkala@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/scatter3drenderer.cpp')
-rw-r--r-- | src/datavisualization/engine/scatter3drenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/datavisualization/engine/scatter3drenderer.cpp b/src/datavisualization/engine/scatter3drenderer.cpp index 9e8712e3..b71cd22b 100644 --- a/src/datavisualization/engine/scatter3drenderer.cpp +++ b/src/datavisualization/engine/scatter3drenderer.cpp @@ -806,10 +806,6 @@ void Scatter3DRenderer::drawScene(const GLuint defaultFboHandle) } #endif - Abstract3DRenderer::drawCustomItems(RenderingNormal, m_customItemShader, viewMatrix, - projectionViewMatrix, depthProjectionViewMatrix, - m_depthTexture, m_shadowQualityToShader); - // Bind background shader m_backgroundShader->bind(); @@ -1280,6 +1276,10 @@ void Scatter3DRenderer::drawScene(const GLuint defaultFboHandle) } } + Abstract3DRenderer::drawCustomItems(RenderingNormal, m_customItemShader, viewMatrix, + projectionViewMatrix, depthProjectionViewMatrix, + m_depthTexture, m_shadowQualityToShader); + drawLabels(false, activeCamera, viewMatrix, projectionMatrix); // Handle selection clearing and selection label drawing |