diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-12-09 10:49:49 +0200 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2013-12-10 09:01:45 +0200 |
commit | 3573055abe42ff283d011d8550bc8495156338a1 (patch) | |
tree | bb45d4f7e32a0c63329d9f52639081162b34e17e /src/datavisualization/engine/selectionpointer.cpp | |
parent | 22557b312570cbefde584466a28f2b9bfcc570ba (diff) |
Move series specific visual elements to series, part 4
Colors to series
- Multiselection labels in bar slices still buggy
- Selection in bars doesn't work correctly if not all
series have items in that grid
Task-number: QTRD-2557
Change-Id: Icd38428e5337a26b8410476104bb1f1f784cdc7f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/engine/selectionpointer.cpp')
-rw-r--r-- | src/datavisualization/engine/selectionpointer.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/datavisualization/engine/selectionpointer.cpp b/src/datavisualization/engine/selectionpointer.cpp index c37e9886..c4eced30 100644 --- a/src/datavisualization/engine/selectionpointer.cpp +++ b/src/datavisualization/engine/selectionpointer.cpp @@ -132,16 +132,13 @@ void SelectionPointer::render(GLuint defaultFboHandle) m_pointShader->setUniformValue(m_pointShader->view(), viewMatrix); m_pointShader->setUniformValue(m_pointShader->model(), modelMatrix); m_pointShader->setUniformValue(m_pointShader->nModel(), itModelMatrix.inverted().transposed()); - m_pointShader->setUniformValue(m_pointShader->color(), - Utils::vectorFromColor(m_cachedTheme->singleHighlightColor())); + m_pointShader->setUniformValue(m_pointShader->color(), m_highlightColor); m_pointShader->setUniformValue(m_pointShader->MVP(), MVPMatrix); m_pointShader->setUniformValue(m_pointShader->ambientS(), m_cachedTheme->ambientLightStrength()); m_pointShader->setUniformValue(m_pointShader->lightS(), m_cachedTheme->lightStrength() * 2.0f); m_drawer->drawObject(m_pointShader, m_pointObj); - m_pointShader->release(); - // // Draw the label // @@ -180,7 +177,8 @@ void SelectionPointer::render(GLuint defaultFboHandle) // Draw the object m_drawer->drawObject(m_labelShader, m_labelObj, m_labelItem.textureId()); - m_labelShader->release(); + // Release shader + glUseProgram(0); // Disable textures glDisable(GL_TEXTURE_2D); @@ -203,6 +201,11 @@ void SelectionPointer::updateSliceData(bool sliceActivated, GLfloat autoScaleAdj m_autoScaleAdjustment = autoScaleAdjustment; } +void SelectionPointer::setHighlightColor(QVector3D colorVector) +{ + m_highlightColor = colorVector; +} + void SelectionPointer::setLabel(const QString &label) { m_label = label; |