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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-01-22 07:38:02 +0200 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-01-22 08:34:36 +0200 |
commit | 072b7614c6b1a1f32a4baebb8260866d72ee9299 (patch) | |
tree | 69423b61ee38b999cc8f8ed1ea3e1b866696d6af /src/datavisualization/engine/seriesrendercache.cpp | |
parent | d468bd990787a50899438202b86389462b825993 (diff) |
Made jira tasks of TODOs, part 1
- commented-out code will be removed (and made tasks of, if necessary) in part 2
Task-number: QTRD-2398
Change-Id: Ib94a4a873ecd25f4040c74c42902e204f3f41943
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/seriesrendercache.cpp')
-rw-r--r-- | src/datavisualization/engine/seriesrendercache.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/datavisualization/engine/seriesrendercache.cpp b/src/datavisualization/engine/seriesrendercache.cpp index 2f055d46..f1165cb7 100644 --- a/src/datavisualization/engine/seriesrendercache.cpp +++ b/src/datavisualization/engine/seriesrendercache.cpp @@ -117,7 +117,6 @@ void SeriesRenderCache::populate(QAbstract3DSeries *series, Abstract3DRenderer * renderer->fixMeshFileName(meshFileName, m_mesh); } - // TODO: Optimize by having some kind of object cache in renderer instead of having separate ObjectHelper for each series? delete m_object; if (meshFileName.isEmpty()) { m_object = 0; |