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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2013-09-18 08:34:05 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2013-09-18 08:43:53 +0300 |
commit | 585e66106203dd011ec0777e64d6e4cfc6e9c5ed (patch) | |
tree | d080c1f3fb2fe61f5e10c02fa604a2ca0a4da3cf /src/datavisualization/engine/shaders/surfaceGrid.vert | |
parent | 4daf244e9745a28b917b0976e39a60d73776c4aa (diff) |
ES2 shader support for surface
Task-number: QTRD-2290
Change-Id: I52a7fbd8d72e6cd4f73dd3072103cdbf518df321
Change-Id: I52a7fbd8d72e6cd4f73dd3072103cdbf518df321
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/shaders/surfaceGrid.vert')
-rw-r--r-- | src/datavisualization/engine/shaders/surfaceGrid.vert | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/datavisualization/engine/shaders/surfaceGrid.vert b/src/datavisualization/engine/shaders/surfaceGrid.vert index efb40862..5582d633 100644 --- a/src/datavisualization/engine/shaders/surfaceGrid.vert +++ b/src/datavisualization/engine/shaders/surfaceGrid.vert @@ -1,26 +1,6 @@ attribute highp vec3 vertexPosition_mdl; -attribute highp vec2 vertexUV; -attribute highp vec3 vertexNormal_mdl; - uniform highp mat4 MVP; -uniform highp mat4 V; -uniform highp mat4 M; -uniform highp mat4 itM; -uniform highp vec3 lightPosition_wrld; - -varying highp vec3 position_wrld; -varying highp vec3 normal_cmr; -varying highp vec3 eyeDirection_cmr; -varying highp vec3 lightDirection_cmr; -varying highp vec2 coords_mdl; void main() { gl_Position = MVP * vec4(vertexPosition_mdl, 1.0); - coords_mdl = vertexPosition_mdl.xy; - position_wrld = (M * vec4(vertexPosition_mdl, 1.0)).xyz; - vec3 vertexPosition_cmr = (V * M * vec4(vertexPosition_mdl, 1.0)).xyz; - eyeDirection_cmr = vec3(0.0, 0.0, 0.0) - vertexPosition_cmr; - vec3 lightPosition_cmr = (V * vec4(lightPosition_wrld, 1.0)).xyz; - lightDirection_cmr = lightPosition_cmr + eyeDirection_cmr; - normal_cmr = (V * itM * vec4(vertexNormal_mdl, 0.0)).xyz; } |