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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-06-05 12:00:24 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-06-05 12:03:16 +0300
commitcfbfbea7d932f98c3f541bb4fc3e975ffb7a5658 (patch)
treebed376368e9611c751cf1dd75b85de2827d67325 /src/datavisualization/engine/shaders/surfaceShadowFlat.vert
parent8435c15d224a4e9db0920ecd33c4bea3e70d83bf (diff)
parentc51e0f83ef6dd9e85db6953995585ba0cafb35d7 (diff)
Merge branch 'develop'
Diffstat (limited to 'src/datavisualization/engine/shaders/surfaceShadowFlat.vert')
-rw-r--r--src/datavisualization/engine/shaders/surfaceShadowFlat.vert8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/datavisualization/engine/shaders/surfaceShadowFlat.vert b/src/datavisualization/engine/shaders/surfaceShadowFlat.vert
index 0a6e967f..8da7b196 100644
--- a/src/datavisualization/engine/shaders/surfaceShadowFlat.vert
+++ b/src/datavisualization/engine/shaders/surfaceShadowFlat.vert
@@ -28,10 +28,10 @@ void main() {
gl_Position = MVP * vec4(vertexPosition_mdl, 1.0);
coords_mdl = vertexPosition_mdl;
shadowCoord = bias * depthMVP * vec4(vertexPosition_mdl, 1.0);
- position_wrld = (M * vec4(vertexPosition_mdl, 1.0)).xyz;
- vec3 vertexPosition_cmr = (V * M * vec4(vertexPosition_mdl, 1.0)).xyz;
+ position_wrld = vec4(M * vec4(vertexPosition_mdl, 1.0)).xyz;
+ vec3 vertexPosition_cmr = vec4(V * M * vec4(vertexPosition_mdl, 1.0)).xyz;
eyeDirection_cmr = vec3(0.0, 0.0, 0.0) - vertexPosition_cmr;
- vec3 lightPosition_cmr = (V * vec4(lightPosition_wrld, 1.0)).xyz;
+ vec3 lightPosition_cmr = vec4(V * vec4(lightPosition_wrld, 1.0)).xyz;
lightDirection_cmr = lightPosition_cmr + eyeDirection_cmr;
- normal_cmr = (V * itM * vec4(vertexNormal_mdl, 0.0)).xyz;
+ normal_cmr = vec4(V * itM * vec4(vertexNormal_mdl, 0.0)).xyz;
}