diff options
author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2013-10-21 10:23:16 +0300 |
---|---|---|
committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2013-10-21 10:26:25 +0300 |
commit | 65969b200b94a6b2a47eb63228a3852ee4284f8f (patch) | |
tree | 4db56303ea03a49e4841f9f2d777cd54226401f9 /src/datavisualization/engine/surface3drenderer.cpp | |
parent | 298e5e4ab12d8542c42bf4ed9118ab3f579d8456 (diff) |
Background lighting fix
Task-number: QTRD-2482
Change-Id: Ifb7bf95a7ff1da7adea3a40ce54855d915a803a2
Change-Id: Ifb7bf95a7ff1da7adea3a40ce54855d915a803a2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/surface3drenderer.cpp')
-rw-r--r-- | src/datavisualization/engine/surface3drenderer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index 4ce8d2c7..26fab440 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -1027,7 +1027,6 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) QVector3D bgScale(m_scaleXWithBackground, backgroundMargin, m_scaleZWithBackground); modelMatrix.scale(bgScale); - itModelMatrix.scale(bgScale); // If we're viewing from below, background object must be flipped if (m_yFlipped) { @@ -1037,6 +1036,8 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) modelMatrix.rotate(backgroundRotation, 0.0f, 1.0f, 0.0f); } + itModelMatrix = modelMatrix; // Only scaling and rotations, can be used directly + #ifdef SHOW_DEPTH_TEXTURE_SCENE MVPMatrix = depthProjectionViewMatrix * modelMatrix; #else |