diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-09-26 12:11:50 +0300 |
---|---|---|
committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-09-26 12:21:37 +0300 |
commit | 23717be4663a087d4d906da3e7c2c751dc2e07d5 (patch) | |
tree | deba3202d9674c958e622e372b016c8c49c96645 /src/datavisualization/engine | |
parent | 0ab45b018fa98e9ef6cffd70178f208eb4f16550 (diff) |
Fix absolutely scaled volumes
Min/max bounds were set incorrectly.
Change-Id: I54e115ef98321531410bcb64146ae32230375d4e
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Diffstat (limited to 'src/datavisualization/engine')
-rw-r--r-- | src/datavisualization/engine/abstract3drenderer.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp index a5e1bc9b..ab086b5f 100644 --- a/src/datavisualization/engine/abstract3drenderer.cpp +++ b/src/datavisualization/engine/abstract3drenderer.cpp @@ -1171,8 +1171,9 @@ void Abstract3DRenderer::recalculateCustomItemScalingAndPos(CustomRenderItem *it item->setScaling(item->origScaling()); item->setPosition(item->origPosition()); if (item->isVolume()) { - item->setMinBounds(-1.0f * zeroVector); - item->setMaxBounds(oneVector); + // Y and Z need to be flipped as shader flips those axes + item->setMinBounds(QVector3D(-1.0f, 1.0f, 1.0f)); + item->setMaxBounds(QVector3D(1.0f, -1.0f, -1.0f)); } } QVector3D translation = convertPositionToTranslation(item->position(), |