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authorMika Salmela <mika.salmela@digia.com>2013-09-17 11:48:54 +0300
committerMika Salmela <mika.salmela@digia.com>2013-09-17 12:04:49 +0300
commitab8343a2df664545575b5233b74ea0329647c7df (patch)
treebe72d823cbfb9fa22d1d2c9ff90229252e02d74e /src/datavisualization/utils/shaderhelper_p.h
parentdbc876fa0f9c5c87d0ee250efa4d7a211bde3ddf (diff)
Misc bug fixes
- Enabled zooming on Surface C++ api - User modified gradient takes effect - Scene pointer is updated to selection pointer - Font changing is listened on selection pointer and label's are generated using selected font - Selection label format copied from scatter. Looks to be very handy. - Check for OpenGL 1.5 version and block coarse surface if below - Added some theme handling. Not sure if the bug is fully fixed. Probably requires shadow fixes to be fully similar to others. - HAHAA. Now even single rows and columns supported. Even one value will produce surface Task-number: QTRD-2279 Task-number: QTRD-2265 Task-number: QTRD-2261 Task-number: QTRD-2269 Task-number: QTRD-2268 Task-number: QTRD-2272 Change-Id: Id34d843b2898e4cf1e4dde10ce23e0eaab4738a7 Signed-off-by: Mika Salmela <mika.salmela@digia.com> Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/utils/shaderhelper_p.h')
-rw-r--r--src/datavisualization/utils/shaderhelper_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/datavisualization/utils/shaderhelper_p.h b/src/datavisualization/utils/shaderhelper_p.h
index 72a7b256..73e5b9ee 100644
--- a/src/datavisualization/utils/shaderhelper_p.h
+++ b/src/datavisualization/utils/shaderhelper_p.h
@@ -50,6 +50,7 @@ class ShaderHelper
void setTextures(const QString &texture, const QString &depthTexture);
void initialize();
+ bool testCompile();
void bind();
void release();
void setUniformValue(GLuint uniform, const QVector3D &value);