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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-01-22 10:00:08 +0200 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-01-22 10:15:56 +0200 |
commit | 892bd7976b2980947adf216b8afc5c6f2a63ce65 (patch) | |
tree | f38a25d0ebffd164b713860d8ed6b3f365398280 /src/datavisualization/utils/utils.cpp | |
parent | 072b7614c6b1a1f32a4baebb8260866d72ee9299 (diff) |
Made jira tasks of TODOs, part 2
+ commented-out code and qDebugs removed
Task-number: QTRD-2398
Change-Id: Iab13e3ae9d672c0a3bcb4735b3fd1931b2eb7d86
Change-Id: Iab13e3ae9d672c0a3bcb4735b3fd1931b2eb7d86
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/utils/utils.cpp')
-rw-r--r-- | src/datavisualization/utils/utils.cpp | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/src/datavisualization/utils/utils.cpp b/src/datavisualization/utils/utils.cpp index 30291963..78978c3c 100644 --- a/src/datavisualization/utils/utils.cpp +++ b/src/datavisualization/utils/utils.cpp @@ -74,10 +74,8 @@ QImage Utils::printTextToImage(const QFont &font, const QString &text, const QCo if (maxLabelWidth) valueStrWidth = maxLabelWidth + paddingWidth / 2; labelSize = QSize(valueStrWidth + prePadding, valueStrHeight + prePadding); - //qDebug() << "label size before padding" << text << labelSize; labelSize.setWidth(getNearestPowerOfTwo(labelSize.width(), paddingWidth)); labelSize.setHeight(getNearestPowerOfTwo(labelSize.height(), paddingHeight)); - //qDebug() << "label size after padding" << labelSize << paddingWidth << paddingHeight; #else if (!labelBackground) labelSize = QSize(valueStrWidth, valueStrHeight); @@ -131,30 +129,12 @@ QImage Utils::printTextToImage(const QFont &font, const QString &text, const QCo QVector3D Utils::getSelection(QPoint mousepos, int height) { - //#if defined(QT_OPENGL_ES_2) - // This is the only one that works with ANGLE (ES 2.0) + // This is the only one that works with OpenGL ES 2.0, so we're forced to use it // Item count will be limited to 256*256*256 GLubyte pixel[4] = {255, 255, 255, 0}; glReadPixels(mousepos.x(), height - mousepos.y(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void *)pixel); - - //qDebug() << "rgba" << pixel[0] << pixel[1] << pixel[2] << pixel[3] << "mousepos:" << mousepos << "height:" << height; - - //#else - // These work with desktop OpenGL - // They offer a lot higher possible object count and a possibility to use object ids - //GLuint pixel[3]; - //glReadPixels(mousepos.x(), height - mousepos.y(), 1, 1, - // GL_RGB, GL_UNSIGNED_INT, (void *)pixel); - //qDebug() << "rgba" << pixel[0] << pixel[1] << pixel[2];// << pixel[3]; - - //GLfloat pixel3[3]; - //glReadPixels(mousepos.x(), height - mousepos.y(), 1, 1, - // GL_RGB, GL_FLOAT, (void *)pixel3); - //qDebug() << "rgba" << pixel3[0] << pixel3[1] << pixel3[2];// << pixel[3]; - //#endif QVector3D selectedColor(pixel[0], pixel[1], pixel[2]); - //qDebug() << selectedColor; return selectedColor; } |