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author | Mika Salmela <mika.salmela@digia.com> | 2013-10-22 16:00:52 +0300 |
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committer | Mika Salmela <mika.salmela@digia.com> | 2013-10-23 09:34:35 +0300 |
commit | 9b234457cfcbcae4117457d9cce46ee5e22b6ae1 (patch) | |
tree | 7fa252c26fba0628ac81f8dcebd5465a64ffc1e1 /src/datavisualization | |
parent | 67d06ccc70eb2dc591f31465e6f77e5d069029b8 (diff) |
Removed jitter from the selection ball
Task-number: QTRD-2372
Change-Id: I360d1295e6982fab8a3e27521a392ff29a5c68e5
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization')
-rw-r--r-- | src/datavisualization/engine/surface3drenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index 10ebd987..337d4604 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -427,10 +427,10 @@ void Surface3DRenderer::updateScene(Q3DScene *scene) scene->activeCamera()->d_ptr->updateViewMatrix(m_autoScaleAdjustment); scene->setLightPositionRelativeToCamera(defaultLightPos); - if (m_selectionPointer) - m_selectionPointer->updateScene(scene); - Abstract3DRenderer::updateScene(scene); + + if (m_selectionPointer) + m_selectionPointer->updateScene(m_cachedScene); } void Surface3DRenderer::render(GLuint defaultFboHandle) |