diff options
author | Volker Hilsheimer <volker.hilsheimer@qt.io> | 2021-04-12 14:56:26 +0200 |
---|---|---|
committer | Volker Hilsheimer <volker.hilsheimer@qt.io> | 2021-04-13 06:32:26 +0200 |
commit | 430110e9a157a42ab78c2b6fcb8e2a05b9152393 (patch) | |
tree | eed9869c49844078bd110fe19e8ec09d63e4ba8f /tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp | |
parent | 437b1341530fb8546cf45a59128ef7f8e24fd71a (diff) |
Fix double to float truncation warnings
QVectorND and QQuarternion operates on floats, so pass in float literals
rather than doubles.
Pick-to: 6.1
Change-Id: I6ddb6a4f0caa6e8687e718e10957b6c939a091bd
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp')
-rw-r--r-- | tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp b/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp index 65505b23..495b8ba8 100644 --- a/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp +++ b/tests/auto/cpptest/q3dcustom-volume/tst_custom.cpp @@ -80,8 +80,8 @@ void tst_custom::construct() QList<QRgb> table; table << QRgb(0xff00ff) << QRgb(0x00ff00); - custom = new QCustom3DVolume(QVector3D(1.0, 1.0, 1.0), QVector3D(1.0, 1.0, 1.0), - QQuaternion(1.0, 1.0, 10.0, 100.0), 10, 10, 10, + custom = new QCustom3DVolume(QVector3D(1.0f, 1.0f, 1.0f), QVector3D(1.0f, 1.0f, 1.0f), + QQuaternion(1.0f, 1.0f, 10.0f, 100.0f), 10, 10, 10, tdata, QImage::Format_ARGB32, table); QVERIFY(custom); QCOMPARE(custom->alphaMultiplier(), 1.0f); @@ -103,10 +103,10 @@ void tst_custom::construct() QCOMPARE(custom->textureWidth(), 10); QCOMPARE(custom->textureDepth(), 10); QCOMPARE(custom->meshFile(), QString(":/defaultMeshes/barFull")); - QCOMPARE(custom->position(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(custom->position(), QVector3D(1.0f, 1.0f, 1.0f)); QCOMPARE(custom->isPositionAbsolute(), false); - QCOMPARE(custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); - QCOMPARE(custom->scaling(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f)); + QCOMPARE(custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f)); QCOMPARE(custom->isScalingAbsolute(), true); QCOMPARE(custom->isShadowCasting(), false); QCOMPARE(custom->textureFile(), QString()); @@ -174,18 +174,18 @@ void tst_custom::initializeProperties() QCOMPARE(m_custom->useHighDefShader(), false); // Common (from QCustom3DVolume) - m_custom->setPosition(QVector3D(1.0, 1.0, 1.0)); + m_custom->setPosition(QVector3D(1.0f, 1.0f, 1.0f)); m_custom->setPositionAbsolute(true); - m_custom->setRotation(QQuaternion(1.0, 1.0, 10.0, 100.0)); - m_custom->setScaling(QVector3D(1.0, 1.0, 1.0)); + m_custom->setRotation(QQuaternion(1.0f, 1.0f, 10.0f, 100.0f)); + m_custom->setScaling(QVector3D(1.0f, 1.0f, 1.0f)); m_custom->setScalingAbsolute(false); m_custom->setShadowCasting(false); m_custom->setVisible(false); - QCOMPARE(m_custom->position(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(m_custom->position(), QVector3D(1.0f, 1.0f, 1.0f)); QCOMPARE(m_custom->isPositionAbsolute(), true); - QCOMPARE(m_custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); - QCOMPARE(m_custom->scaling(), QVector3D(1.0, 1.0, 1.0)); + QCOMPARE(m_custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f)); + QCOMPARE(m_custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f)); QCOMPARE(m_custom->isScalingAbsolute(), false); QCOMPARE(m_custom->isShadowCasting(), false); QCOMPARE(m_custom->isVisible(), false); |