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authorTomi Korpipaa <tomi.korpipaa@qt.io>2023-02-21 09:58:46 +0200
committerTomi Korpipaa <tomi.korpipaa@qt.io>2023-02-21 09:59:12 +0200
commit0f2d0d7ac09687cb77cb497c715eb864ccb45dd6 (patch)
treeaf89117ced1afa6229c46b24d086f35c2981bfd6 /tests/manual
parent5f5258a0145141b77f9a0a7fc116281010e8ec65 (diff)
Tweak qmlvolume manual test
Change-Id: I923804770321086f3e69ff8a3162d4f6856e5551 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'tests/manual')
-rw-r--r--tests/manual/qmlvolume/datasource.cpp2
-rw-r--r--tests/manual/qmlvolume/qml/qmlvolume/main.qml24
2 files changed, 23 insertions, 3 deletions
diff --git a/tests/manual/qmlvolume/datasource.cpp b/tests/manual/qmlvolume/datasource.cpp
index bb38f7a4..6a16278e 100644
--- a/tests/manual/qmlvolume/datasource.cpp
+++ b/tests/manual/qmlvolume/datasource.cpp
@@ -24,7 +24,7 @@ void DataSource::fillVolume(QCustom3DVolume *volumeItem)
// This can take a while if the dimensions are large, so we support incremental data generation.
int index = 0;
- int textureSize = 256;
+ int textureSize = 1024;
QVector3D midPoint(float(textureSize) / 2.0f,
float(textureSize) / 2.0f,
float(textureSize) / 2.0f);
diff --git a/tests/manual/qmlvolume/qml/qmlvolume/main.qml b/tests/manual/qmlvolume/qml/qmlvolume/main.qml
index 631a72a3..da061483 100644
--- a/tests/manual/qmlvolume/qml/qmlvolume/main.qml
+++ b/tests/manual/qmlvolume/qml/qmlvolume/main.qml
@@ -34,7 +34,7 @@ Item {
itemLabelVisible: false
onItemLabelChanged: {
- if (surfaceSeries.selectedPoint === surfaceSeries.invalidSelectionPosition)
+ if (surfaceSeries.selectedPoint == surfaceSeries.invalidSelectionPosition)
selectionText.text = "No selection"
else
selectionText.text = surfaceSeries.itemLabel
@@ -101,7 +101,7 @@ Item {
text: "Slice"
onClicked: {
- if (volumeItem.sliceIndexZ == -1) {
+ if (volumeItem.sliceIndexZ === -1) {
volumeItem.sliceIndexZ = 128
volumeItem.drawSlices = true
volumeItem.drawSliceFrames = true
@@ -123,7 +123,27 @@ Item {
}
}
}
+ }
+
+ SequentialAnimation {
+ running: volumeItem.drawSlices
+ loops: Animation.Infinite
+ PropertyAnimation {
+ target: volumeItem
+ property: "sliceIndexZ"
+ from: 0
+ to: 1024
+ duration: 5000
+ }
+
+ PropertyAnimation {
+ target: volumeItem
+ property: "sliceIndexZ"
+ from: 1024
+ to: 0
+ duration: 5000
+ }
}
Custom3DVolume {