summaryrefslogtreecommitdiffstats
path: root/tests/scattertest/scatterchart.h
diff options
context:
space:
mode:
authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-08-05 14:00:08 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-08-06 08:39:25 +0300
commitdd99eb73740ad015a2a2d28481e5a2ca8ab1d7b1 (patch)
treebcbbd462e547cd958b1343412d0a14e920b5c453 /tests/scattertest/scatterchart.h
parent73f127d8ef1937aa77ba0ec0be63f0bfd6cf92ab (diff)
Enable camera targeting.
Also fix custom item positioning in absolute mode as it was completely broken in bars and z-coord was flipped in others. Clarified Q3DObject::position property usage, namely that it is reserved for internal use for now. Some refactoring also done. Task-number: QTRD-2567 Change-Id: I5da65b83a2f8ecf20f8fd054e59748278ef1a714 Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'tests/scattertest/scatterchart.h')
-rw-r--r--tests/scattertest/scatterchart.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/tests/scattertest/scatterchart.h b/tests/scattertest/scatterchart.h
index df2494b6..1a97c5f0 100644
--- a/tests/scattertest/scatterchart.h
+++ b/tests/scattertest/scatterchart.h
@@ -98,6 +98,9 @@ public slots:
void togglePolar(bool enable);
void toggleStatic(bool enable);
void toggleOrtho(bool enable);
+ void setCameraTargetX(int value);
+ void setCameraTargetY(int value);
+ void setCameraTargetZ(int value);
signals:
void shadowQualityChanged(int quality);
@@ -118,6 +121,8 @@ private:
QScatter3DSeries *m_targetSeries;
QScatterDataArray m_massiveTestCacheArray;
QLabel *m_fpsLabel;
+ QVector3D m_cameraTarget;
+
};
#endif