diff options
-rw-r--r-- | src/engine/q3dbars.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/engine/q3dbars.cpp b/src/engine/q3dbars.cpp index e83d5892..a6231cea 100644 --- a/src/engine/q3dbars.cpp +++ b/src/engine/q3dbars.cpp @@ -467,9 +467,10 @@ void Q3DBars::drawScene() //lightPos = QVector3D(0.0f, 4.0f, zComp); // center of bars, 4.0f above - for testing // Skip depth rendering if we're in zoom mode + // TODO: Fix this, causes problems if depth rendering is off in zoom mode QMatrix4x4 depthViewMatrix; QMatrix4x4 depthProjectionMatrix; - if (!d_ptr->m_zoomActivated) { + /*if (!d_ptr->m_zoomActivated)*/ { // Render scene into a depth texture for using with shadow mapping // Bind depth shader d_ptr->m_depthShader->bind(); |